Then what's the reason for kicking, let's say -- bad DDs in a Dungeon? It's not like they will stand in AOE or any damage mechanic intentionally considering they know them to begin with, just need patience, boss will die.
If you care so much about dungeon clear time go DPS yourself instead of queue as Healer or tank.
That's why i play summoner on Dungeon so i can melt adds, and Summoner single target DPS is also pretty good, not the best but pretty good.
AFK should be kicked, but don't bring other subjects just to backup your claim, we're talking about poor DPS players not AFKs.
Considering we're talking about Alex normal you don't need top DPS on it by anyone, but one isn't expecting to go there to slack to begin with, it's not like a great DPS goes there to slack and do 50% of what he can do.
The problem here is, most healers won't DPS, MT won't change stances during certain parts where the boss isn't going to harm them, or can simply use DPS stance after aggro is secure and pop cooldowns to compensate, even most players who like to complain about bad players don't do this themselves, not to mention when the boss comes back and/or drops something that helps with DPS is for the MT to go directly in front of boss before Boss is available to target, since melee will probably be in positional spot already, not doing so will result in DPS loss caused by the MT, but this is something rarely seen, again we're talking about Normal, not Savage.
I'll give you an example, Nidhogg normal, which is far better than Sophia normal for second chance points, almost everytime i queue for it there's Bonus, Sophia seems to be about 20-33% chance for bonus.
However it is also harder than Sophia, because people seem to like to die there, so i go as SCH.
DPS ilvl between i210 and i220, one doesn't move to dodge a single thing (DRG), one DPS (Bard) had some gear bellow i200, was getting hit hard by stuff and spent most time dead ((especially during dives) even after Stoneskin and Adloq), the second DRG was doing fine until he got Jump-locked and died.
First run, not enough DPS during Adds (i was DPS as SCH, PLD was in DPS stance too), WHM was chilling.
Second run, Not enough DPS on adds, wipe again.
Third run, 2 DPS dead for a long time before Adds (died multiple times) adds finally go down, not long after the Boss comes back, 3 DPS dead already, then WHM dead.
I proceed to LB3 heal, before Boss died 2 DPS were dead again, it still went down after all the lack of DPS, and let's not forget it has enrage.
Sometimes a single person can make the difference, but people expect everyone to perform great when those same people are poor players themselves.
And i didn't vote kick, end of story.
There's this one time (somewhere in the last 5 runs i was doing in Research Facility (150 Lore dungeon) so i could finish Ninja i240 Anima), i went ahead and trigger the elevator after 2nd boss to make it a little bit faster, i got warned by the tank not to pull again (apparently triggering the elevator is a pull) or he would kick me, i proceed to ask how is that a pull and got kicked.
Despite reporting that event, do i need to explain myself how dumb and mean people can be? I was melting adds as SMN, i was doing 3 times more DPS than the Ninja on boss, and i got booted by bad players.
As you can see even "decent" players get kicked.
This isn't about people being bad at all, it's about epeen and idiotic players who think they're good when they're not.