No, i don't need some idiot telling me my DPS isn't optimal when i'm just trying to have fun.
No, i don't need some idiot telling me my DPS isn't optimal when i'm just trying to have fun.
If you don't do enough DPS in savage or extreme primals. Don't bother. If you are in dungeons, I wouldn't care. If you are clicking same 1-3 button's and ignore everything else. Leave people alone, and calling people idiot's because some might want to help you, isn't excactly some rich words coming out of your mouth. If you are however decent and dont drop down 60% of your dps like dungeon people do (1-3 click skills), then who cares? I highly doubt you find mind who does too. Only thing I could think of people mention it, is you being lazy and not doing your part of the job/class.
Edit: It's so funny how you talk about people having fun:
This just happeened few min ago:
Want my opinion on your post? It's fine if everyone in the group has fun. Not 1 guy only. I guess your term of fun is having 66% enrage on normal mode alex.
So next time, be wise about your words, instead of calling people idiots.
Last edited by Seraphix2407; 05-23-2016 at 11:06 PM.
Yeah, i stay as far way from anything "Savage" i'd rather have fun with my FCmates, RP, and unlock more crafting opportunities than waste hours killing overpower internet goblins grinding for getting gear that'll be completely worthless a patch or two later.If you don't do enough DPS in savage or extreme primals. Don't bother. If you are in dungeons, I wouldn't care. If you are clicking same 1-3 button's and ignore everything else. Leave people alone, and calling people idiot's because some might want to help you, isn't excactly some rich words coming out of your mouth. If you are however decent and dont drop down 60% of your dps like dungeon people do (1-3 click skills), then who cares? I highly doubt you find mind who does too. Only thing I could think of people mention it, is you being lazy and not doing your part of the job/class.
I just wanna do a dungeon without some fool telling me i'm not playing to their standards.
How would you feel about a parser that could only be used in raids and extreme primals (potentially in practice mode)? If that is the minimum that we got, I would be ok with that, and think of some other method of improving player DPS for other content such as the ravana and midas that was screenshotted. Nobody asked for a parser for your dungeon runs, I am in agreement that it would only help speedrunners, and the content is so simple that it can be beaten with terrible DPS.Yeah, i stay as far way from anything "Savage" i'd rather have fun with my FCmates, RP, and unlock more crafting opportunities than waste hours killing overpower internet goblins grinding for getting gear that'll be completely worthless a patch or two later.
I just wanna do a dungeon without some fool telling me i'm not playing to their standards.
You must not have read this thread very carefully then. There are numerous comments where users complain about having to be forced to carry people in so call face roll content like Expert Roulette and the like and that kicking those players should be an option. I do think the demands may have mellowed somewhat as the thread discussion has continued but to say that group parsers aren't wanted everywhere by a number in this thread simply isn't true.
Those who don't want parsers must suck and so on are typical comments by a number here who question the motivations of those who don't want to see numbers in general content.
Let me also suggest that the personal parser approach is probably the best you'll get out of the Development Team in Final Fantasy. Numerical values that can be used by those interested by running to an online website to see where they stand in the overall scheme of things would most likely be acceptable to most. Also the idea of enabling an in game parser for Savage only would probably meet with little opposition given that population of players is extremely motivated to do the hardest tier content and would welcome that convenience in venues like that.
You have 4 people, tank, 2 dps and 1 healer. If 1 tank does 600-800, healer does 600- 1 dps does 1.400 and last dps does 300. Who got carried?
So how many times have you presented this argument in this thread already? You've more than made your views known. Stop already please. I've run 5,074 instanced dungeons on my main alone without a parser. Your pushing of this gets really old. I haven't needed one, don't want one, and don't buy this argument. I'm not opposed to a personal parser and have made my views known on that issue but the last thing this game needs is people running around in general content with their parser open.
People stay out of threads like this because of people like you who will incessantly try and squash any dissent. And then we have those who make the snide comments that those who don't want one have to suck.
Last edited by LaylaTsarra; 05-24-2016 at 02:50 AM.
I stand corrected then, I only really joined the topic around page 50-60 where the topic has mellowed somewhat, I can really see both sides of the arguement with that one, though I will say that a parser is not necessary for dungeons as there are no DPS checks.You must not have read this thread very carefully then. There are numerous comments where users complain about having to be forced to carry people in so call face roll content like Expert Roulette and the like and that kicking those players should be an option. I do think the demands may have mellowed somewhat as the thread discussion has continued but to say that group parsers aren't wanted everywhere by a number in this thread simply isn't true.
I agree with you there, though something does need to be done about complacency in more casual content, not because "good" players want under-performing players to not suck, but because the game does not do a good job of helping under-performing players from learning how to be good at their job at an endgame/savage level, which intimidates a lot of people. A parser is one tool that can achieve this, by giving a lot of feedback on player progress as they learn, but as has been said, counterproductive in dungeon runs and other routes (perhaps the mentor network) would serve a better purpose. Ultimately, we need more raiders in the game in order for the content to thrive, and the game needs to incentivize and train players to be able to challenge that kind of content without doubts.Let me also suggest that the personal parser approach is probably the best you'll get out of the Development Team in Final Fantasy. Numerical values that can be used by those interested by running to an online website to see where they stand in the overall scheme of things would most likely be acceptable to most. Also the idea of enabling an in game parser for Savage only would probably meet with little opposition given that population of players is extremely motivated to do the hardest tier content and would welcome that convenience in venues like that.
On a fundamental level, the way this game divides players is what causes debates like this. Casual players stay in dungeons and are too afraid/not good enough to try anything harder, and top level players are tired of having to run with players who were conditioned to be lazy/underperform through faceroll content due to not needing to really try to be anything else. I'm not saying that player who just run dungeons need to do savage or ex primals, im saying that the game should provide them with the skills to do these pieces of content.
Last edited by Lambdafish; 05-24-2016 at 01:22 AM.
Yes then if someone is a jackass to you, then report them, seriously do it. I hate people who would talk trash like that too, I also even told people not to. Only difference between 1-2click dps, decent dps and top dps is:
super slow run
not so slow
super fast runs
I'm all okay for those dungeon runs, because keep in mind some people are new as well on the super slow runs as well. But when I KNOW people dont click their buttons often,thats an issue. But you don't and I trust you on that. So if people talk bad, then report them.
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