Quote Originally Posted by Kaurie View Post
If parsers are a major concern, I'd be down with some sort of personal medal / reward system. Perhaps at the end of each boss in dungeons/raids etc. you are awarded a personal Bronze/Silver/Gold medal based on how well you did for your job (DPS is part of it, but not the only deciding factor.. i.e. points could be awarded for logically using party buffs, utility and support skills, and points could be added for interrupting attacks etc.) Then you receive a reward based on your medal. So, say Silver medals give the current reward,

To clarify, by logically using party stuff, I mean like a BRD singing Ballad if the healer is low on MP - but would not get points if everyone is at full MP.
But this could work against you. Tanks will always get a gold, except the off tank. Even though the OT is doing what is asked of his role in that fight according to that system he wouldn't have had as much aggro as the other MT and will certainly not hit the DPS level of the DPS's, which would still not give him points, because he's actually not doing his role. This could be fixed by adding the whole "select the MT and OT" in the party window, but what if by any chance the OT has to do the work for the MT, because he died? Both aren't doing their actual roles in that case.

With healers it would just mean the more die the less points they get. It would be horrible in some runs.