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  1. #291
    Player
    Ayuhra's Avatar
    Join Date
    Apr 2015
    Location
    Palace of the Dead
    Posts
    1,483
    Character
    Ayuh'ra Bajhiri
    World
    Mateus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by ToasterMan View Post
    The button bloat in this game is a huge problem. It makes a lot of classes much harder than they should be
    This is a problem in this game, I think. I enjoy a slightly more simplistic rotation but complex bosses. Classes are built around strict mechanical precision here, it seems like. If you slip you can slip badly which IMO makes some classes more stressful than fun.

    Anyway, REGARDING PARSERS:


    I think people have to understand where the apprehension towards a party-wide meter is coming from. Since I usually performed high on the meters in the groups I ran with in other games I was rarely harassed but there was some harassment that occured. The big problem with the meters I think is that it turns killing a boss into a pissing contest between the DPS in a group. No longer is the objective to kill the boss, it's to do better than your own party members. A definite competition sets in for them in a way it doesn't for healers or tanks. If you are not a naturally competitive person this can feel stressful. If you are looked at as a number instead of a tank or a healer it feels dehumanizing (And we are numbers, I mean we're called "Damage Per Second" instead of "Damager" or "Damage Dealer" within the community).

    Since there are a lot more DPS than healers or tanks we are also conditioned to believe we'll be replaced in the blink of an eye if we don't soar like an eagle in numbers. Which means...

    A parser can, and WILL, if introduced lead to bad behavior especially early on. I remember when we first got popular meter addons in WoW, people just acted like idiots. Rogues and feral druids would refuse to switch targets because they were bent on getting off a 5cp finisher so adds caused all sorts of issues. Additionally, people were jumping in too soon, bursting at the beginning of a fight, not cutting off dots before threat wipes (like Hydross)...all because they wanted to be at the top of the meter. Congratulations, we wiped but you certainly did rock those meters because you used your long, massive cooldowns early instead of saving them for an execution phase.

    Meters can screw with class populations too. When everyone knows what dps class performs highest (because everyone will have the tools to figure it out) everyone will flock there. Not a huge problem, really, but some might find it annoying.

    Actual damage meters will absolutely cause some deep changes in our little community. It's completely silly to say they won't. That said, they can still be used as a valuable tool especially for hardcore statics and they will not be abused as much as people think. They won't make jerks out of people who weren't jerks already. They WILL give said jerks a megaphone, though, so you'd have to brace yourselves for that.

    How do I feel about them personally? I am, perhaps surprisingly, pro parser. They are a very handy tool in the right hands and it's nice to be able to see your own DPS and be able to adjust it on the fly. To me knowing my damage output is far less stressful than NOT knowing. The parser would just have to be good and not get confused by things like dots or counting Egis as entirely different combatants than the SMN who controls them.
    (7)
    Last edited by Ayuhra; 05-12-2016 at 03:50 AM.

  2. #292
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Eifahlwyn View Post
    I absolutely do not want a parser. You can look at the history of other MMOs to see exactly what happens when parsers are embraced by the community or developers. It does not magically make people get better at the game or want to improve. All it does is widen the gap between “elitists” and “casuals” while making the playerbase as a whole more toxic.

    But hey that’s exactly what pro-parsers want. To be able to call out a “bad” player for only doing X amount of dps and, ergo, wasting their precious time in the DF.
    You didn't need a parser to become a pessimistic, broad-brushing individual, so I guess toxic people are just toxic, parsing or not.

    Just implement it on full groups, like 'undersized' or 'minimum ilvl'. In duty finder just show players their own damage and (maybe) the damage of all at the end of the dungeon, maybe split up per boss.

    Oh, and.. as if I and many other need a parser to know if one or both dps are doing good or bad... you know that after the first mobs. It's even easy to recognize which one is the bad dps in a dungeon environment. Who cares about parsing in dungeons, seriously?
    (8)
    Last edited by Neophyte; 05-12-2016 at 04:20 AM.

  3. #293
    Player
    Khemorex's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    558
    Character
    Khalindra Nela
    World
    Cerberus
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Seraphix2407 View Post
    snip
    because everyone whos playing ffxiv signed a contract with u and the rest to do some specific numbers?

    Example: My main is pld , but sometimes i like to play drg or sch,and ofc here and there i fuck up my rotation because im looking at what skill to click etc :P
    so my dps drops down accordingly.

    and maybe not everyone is as gifted as you are in specific situations. But the problem is that people cant understand why.

    The Reality is that way to many people are trying to force something upon everyone , and that they dont WANT understand when someone dosnt share the passion :P
    (2)

  4. #294
    Player
    Seraphix2407's Avatar
    Join Date
    Aug 2013
    Posts
    674
    Character
    Arawn Wymer
    World
    Omega
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Khemorex View Post
    because everyone whos playing ffxiv signed a contract with u and the rest to do some specific numbers?

    Example: My main is pld , but sometimes i like to play drg or sch,and ofc here and there i fuck up my rotation because im looking at what skill to click etc :P
    so my dps drops down accordingly.

    and maybe not everyone is as gifted as you are in specific situations. But the problem is that people cant understand why.

    The Reality is that way to many people are trying to force something upon everyone , and that they dont WANT understand when someone dosnt share the passion :P
    I'm not gifted either but that doesn't mean I shouldn't try.
    Leave it forced or not, people should try regardles. If they don't share the passion being better, why do they want to be in a group of people who do primals or savage and just expect people to play mr nice uncle, so they are just socialy accepted being bad. No it doesn't work like that sadly. You either perform on a decent level, I'm not expecting top tier around myself but knowledge and atleast 95% sure how the class works. I know in new fights you need to get used to rotation and when to hit and not. But if you don't have either, then you are wasting peoples time which is selfish I don't expect number to be amazing all the time, I expect them to be good enough when you wanna do primals or savage. You can clear content without being amazing, being decent is fine. What some people don't understand is they need to fix their attitude being the one calling out numbers like the ones telling people to fuck off, like I said multiply times. I'm not gonna blame on the low dps people on peoples attitutide, but however I will say it's their own fault to begin with why people call them out.
    (2)
    Last edited by Seraphix2407; 05-12-2016 at 04:45 AM.

  5. #295
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Khemorex View Post
    because everyone whos playing ffxiv signed a contract with u and the rest to do some specific numbers?

    Example: My main is pld , but sometimes i like to play drg or sch,and ofc here and there i fuck up my rotation because im looking at what skill to click etc :P
    so my dps drops down accordingly.

    and maybe not everyone is as gifted as you are in specific situations. But the problem is that people cant understand why.

    The Reality is that way to many people are trying to force something upon everyone , and that they dont WANT understand when someone dosnt share the passion :P
    For the reference: Messing up 'here and there' as a DPS doesn't cause your DPS to fall by over 500. For the reference: Messing up 'here and there' at best might drop you by 100~.

    That's why people find it so sickening. When someone's performing at 1/2-2/3rd their actual potential, it's not a case of 'Messing up'... It's a case of 'not caring.'
    (10)

  6. #296
    Player
    Seraphix2407's Avatar
    Join Date
    Aug 2013
    Posts
    674
    Character
    Arawn Wymer
    World
    Omega
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Eidolon View Post
    For the reference: Messing up 'here and there' as a DPS doesn't cause your DPS to fall by over 500. For the reference: Messing up 'here and there' at best might drop you by 100~.

    That's why people find it so sickening. When someone's performing at 1/2-2/3rd their actual potential, it's not a case of 'Messing up'... It's a case of 'not caring.'
    Excactly my point. There is A HUGE DIFFERENCE!
    (1)

  7. #297
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Eifahlwyn View Post
    But hey that’s exactly what pro-parsers want. To be able to call out a “bad” player for only doing X amount of dps and, ergo, wasting their precious time in the DF.
    Posters need to stop broadly generalizing like this as it's not productive or conducive to actual discussion. This basically like me (or anyone) saying:

    But hey that’s exactly what pro anti-parsers want. To be able to call out a “bad” player for only doing X amount of dps and, ergo, wasting their precious time in the DF To be able to be lazy in duty finder and waste everyone's precious time by auto attacking everything while watching Netflix.
    It's not helpful, doesn't add anything legitimate to the discussion, and just shows how ignorant you are as a poster.
    (17)

  8. #298
    Player
    Kazumac's Avatar
    Join Date
    Aug 2013
    Posts
    385
    Character
    Kha'tan Moapaln
    World
    Leviathan
    Main Class
    Arcanist Lv 67
    Quote Originally Posted by Eifahlwyn View Post
    But hey that’s exactly what pro-parsers want. To be able to call out a “bad” player for only doing X amount of dps and, ergo, wasting their precious time in the DF.
    You are wrong, I am vehemently pro being informed (pro parser) I have zero intention of calling people out with it. If it was in the game I'd have even less reason to mention it, since players would be able to see for themselves how they are doing. Stop correlating the desire for information with the desire to belittle others.
    (11)

  9. #299
    Player
    Dement's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Dement Drachte
    World
    Coeurl
    Main Class
    Warrior Lv 78
    I'm curious if the anti-parser crowd would have a problem with a parser being implemented in a limited capacity such as having it available for:

    1) Training Dummies (what the hell good is a training dummy unless you have real time feedback. Yes you can practice your rotation on it ad nauseam but that doesn't really benefit you if your rotation does poor DPS to begin with)
    2) Extreme Primals (Story mode/Hard mode primals would not have a parser option as it is completely unnecessary)
    3) Savage tier content (This is where most of the pro-parser crowd exists - you have fights that have constant DPS checks and no way of determining why a group is not meeting said DPS check unless someone is running a parser. As a PS4 player, I can only hope that it's not me who is holding everyone else back but I have no real information on if it is or not until someone on computer tells me as such.)

    Beyond those situations, the use of a parser will absolutely be used to detrimental effects. Parties/party members do not need to know their DPS in dungeons/24 mans/Alex NM/Story mode battles/Any open world content other than the training dummies as none of these situations truly require a very tightly tuned DPS check. However, within the top-tier content, parsing data can be a holy grail of information for raid teams and even PUG groups trying to participate in this content.

    Will it be used to exclude people from the higher endgame battles? Yes, undoubtedly, but if Player A isn't able to meet their portion of the DPS check, I'm sorry but they have no place in a party attempting a fight that has such tight DPS checks until they are able to improve themselves. Furthermore, it would be much easier for them to improve themselves and be able to participate if they had a metric which they could measure themselves while practicing their rotation.

    However, by limiting the content a parser is available in to these types of fights, the casual crowd, who typically do not even attempt to undertake these kinds of fights, would remain free of having jackasses constantly berate them because they may not be doing the best DPS humanly possible in Antitower Roulette.
    (6)

  10. #300
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Dement View Post
    Snip
    Could be a posibility have the parsers only active on the higher level contents and in SSS and dummies. Should be more than enough and probably will avoid unnecesary conflics with casual players that doesn't care high level stuff (yes, casual players has rights too).
    (2)
    Last edited by Xlantaa; 05-12-2016 at 07:27 AM.

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