Here is a concern with a private parser, it needs to be in a way that players cannot force it into being a public parser, wouldn't it? its kinda why SSS ended up the ways it is(as questionable as it is for prepping someone)I can already determine this based on the points you've made in your previous comments.
Therefore you are in agreement with my initial comment - the community would like to see a parser implemented. However, the type of parser is still up to debate as per our discussion chain thus far.
Last edited by Kallera; 05-09-2016 at 11:38 PM.
How would you prevent that? It's the same thing as with the opt-out option someone else mentioned earlier >_>
If you don't want to post your numbers, you'll be assumed a bad player and treated respectively, regardless of what your actual numbers are, just as if you'd hide your DPS if given the option. There's no real difference here.
Which is kinda why im opposed to any parser...but if one had to be brought in, I would see my comment as a requirement, otherwise whatever the parser is, private or public, becomes irrelevant and it will be eventually be used as a social bludgeon.How would you prevent that? It's the same thing as with the opt-out option someone else mentioned earlier >_>
If you don't want to post your numbers, you'll be assumed a bad player and treated respectively, regardless of what your actual numbers are, just as if you'd hide your DPS if given the option. There's no real difference here.
She says as somewhere... a PC player is in a dungeon parsing.. and doesn't kick anyone nor bring any attention to their dps.How would you prevent that? It's the same thing as with the opt-out option someone else mentioned earlier >_>
If you don't want to post your numbers, you'll be assumed a bad player and treated respectively, regardless of what your actual numbers are, just as if you'd hide your DPS if given the option. There's no real difference here.
Orrrrr
Rude, bad, players might ask for your dps, but most players will just say their dps, when they feel they did well and not expect you to say yours.
Last edited by Rawrz; 05-10-2016 at 01:25 AM.
I don't think so - I wager it'd be a common occurrence in runs that don't go particularly swift or smooth. And I wouldn't stereotype those players as rude or bad either - some genuinely want to help, others just want to kick whoever is making this run go 30 instead of 20 minutes. Some people are bad and seek a scapegoat, others are so used to a higher level of play that they take it for granted. Some people might even just want to stroke their E-Peen. Motivations differ.
I just fully expect people who do not want to disclose their DPS if prompted to be treated as if they were bad players, because people like to go with the logic:"There is no reason to hide something if you aren't doing something bad.".
In a game with dps checks and an enrage. numbers are important and a focus. Face it man everyone doesnt win a trophyNO, damage meters just breed elitism and makes some players focus on numbers.
Everything that is important information wise is available in the user interface at the moment. Raids should be more about teamwork and accomplishing a goal together than who's the biggest DPSER or who's the best player....
this game needs some sort of feedback so that people who are playing bad know they have room for improvement
i don't see any problem with having a personal parser that shows your own performance
and maybe even make a leaderboard so people can compete for top dps ^^
As far as leaderboards go at least we have fflogs
Maybe as a score system.
Doing dmg give you plus points (healing give more points, so healers don't are forced to do dmg)
Get hit give you minus points
If you are a tank, you get points if you get hit and minus points if someone else get hit
Last edited by Felis; 05-10-2016 at 05:28 AM.
If people do not care for the game's feedback or switch it off? I mean eventually its gonna go to the background, or not be scaled to the player standards that are unrelated to the intended ilvl of the encounter.
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