Quote Originally Posted by Dorander View Post
All that comes from just 'doing' the dungeon. Again, you don't even need a parser to tell you those things. As a dps, your cooldowns should be used as much as possible. Sitting on them, for any length of time is a waste. Only in certain circumstances do you hold off till something is over. You don't need a parser to tell you that. SSS gives you exactly what the devs want you to know: Can you, in your current gear and with your standard rotation, defeat this encounter? No? Get better gear/work on your standard rotation. Yes? Go have fun.
That is not always the case, certain encounters promote sitting on your cooldowns. For example, in Bismark Extreme, you should save Raging Strikes for the Snakes (I mean when it was a relevant DPS check). In Ravana, using your cooldowns when he has the Sword buff instead of the Shield dramatically increases your overall damage output. Parsers help you test out different strategies and see how it affects things. It also helps you see stuff for your team, back to Bismark for example, in that you could see that as a team you are dying on the snakes. However, everyone on the team floored the SSS (hypothetically), so what gives? Oh this handy parser is showing that DPS#1 is using all his cooldowns right at the start and his DPS drops dramatically during the Snake phase. Then you can easily address it. Can you address stuff without a parser? Yes. However, it is a tool that helps.

The SSS does nothing to translate your ability to DPS in an actual encounter with mechanics, or know how/when to use your cooldowns, among other things.

And as I said to Rawrz. That's the point. Amazing you picked up on that. /eyeroll
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