I think you're missing a part of the point the video makes, it's true that damage meters have little to no effect on player attitudes in LFR which is the WoW equivalent of our Duty Finder for the majority of content, provided content is being cleared. However this is what every single pro parsing argument has already put forth, nobody is going to care what you do in Ex roulette or normal mode trials or 24 man raids as long as the content is being completed in a timely manner.
If one DPS in my party is doing 50% of the damage of the other and we're still clearing our expert dungeon in 15-20 minutes I doubt anyone is going to say anything about it because it isnt likely that anyone is going to care, this changes however if the party is wiping to the boss repeatedly and the run is now 40-50 minutes in because one DPS is unable to pull their weight and holding back the rest of the party then I imagine someone might speak up and say something, In the same way we already do if someone in the party is repeatedly messing up a fight critical mechanic and wiping the group regardless of how well their DPS may be.
Parse results aren't all that hard to read and understand in context, It isn't just about "bigger is better" but rather a larger sustained average is better than a smaller one and that isn't all that difficult of a concept to explain, the initial wave of confusion will pass when players start to understand how a parser reads and what it means for their performance, but if you're going to sit there and say that new information may alienate some players or cause confusion, then why should the game bother adding new abilities to jobs or new mechanics to encounters for people to learn if they're just going to be "alienated and confused"?
That line of reasoning sounds very much like the "burden of knowledge" argument a certain "MOBA" company likes to make when it comes to anything that may promote players using critical thinking or problem solving skills.
Except the console playerbase who have been repeatedly asking for a parser since the launch of the game seeing as a full console static is unable to even think of competing in the world first race when it comes to clearing the highest levels of content without at least 1 PC player in the party. And no, telling them to "ask a PC player to parse them" is not a solution. If anything that approach is a bit condescending as it takes the stance of "well you don't need it but if you really want it go ask someone else playing on another platform to help you" essentially treating them like second class players unfortunately.
Not that you implied this mind you, but it's a common response when the wishes of the console players are brought up.
And about "forcing" it on players?
I feel this is by far the best compromise for the situation:




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