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  1. #501
    Player
    Cnidarian's Avatar
    Join Date
    Mar 2011
    Posts
    171
    Character
    Cnidaria Vaeriat
    World
    Excalibur
    Main Class
    White Mage Lv 60
    Quote Originally Posted by ChakoTako View Post
    As a ps4 player, I would like an in game personal parser. I practice on the SSS dummy a lot, but without numbers it's hard to understand just how much I am doing/ improving.
    Use this website to determine what your dps is and how much you are improving for SSS.

    http://ffxiv.2digitalgames.de/

    Quote Originally Posted by Voltyblast View Post
    It's not very different in FFXIV since that Item level gates all content, having higher item level "automatically" means you're better (even if your dps is higher than that "higher level player"), and grouping up in your own server is anything but convenient, since you even lose your roulette reward if you make a full premade. Why wouldn't I want the more convenient way?
    This is false, you do not lose your roulette bonus by running in a premade. The only thing you lose by entering the queue in any sized group is the "Adventurer in Need" bonus. There are plenty of people who run their roulettes in full premades just because they don't want to deal with the randomness of player skill that is the DF.

    Quote Originally Posted by Voltyblast View Post

    PS: And yes I can agree with you about the dps: currently I'm a BLM because my dps is very high and I'm only 220, but I usually top everyone (even in alex normal - I don't do savage). And that's because I know how to play it (and know that it works).
    PPS: And yes, I don't call out bad players. Because it's not my job to babysit them.
    I question this statement because looking at your lodestone, your level of knowledge for the BLM job is in question due to how you chose to gear yourself and which materia you decided to slot. My guess would be that you are around i221-i223, but your stats are as follows:

    SS: 787
    Crit: 782
    Det: 442
    Accuracy: 672

    As an i220+ BLM who claims to know the job, your spell speed is abysmally low. Part of knowing the job is also how to gear that job and which stats to prioritize. I also mentioned how you chose which materia to slot because you put determination materia into your Hailstorm rod instead of putting Spell Speed materia in there. As an example to an alternate choice of gearing, I play BLM as a main as well and we have a similar ilvl (I'm i223 now) and my stats are as follows:

    SS: 1042
    Crit: 875
    Det: 307
    Accuracy: 614

    Both of us have way too much accuracy for the content we are currently doing (last 2 values for ranged that I have seen for A8S is 595 and 604) and since neither of us are currently running Midas Savage, we both have more accuracy than is needed.

    P.S. I'm not questioning your ability to perform the rotations, just your knowledge about the job with regards to what stats you should be prioritizing over others. I only bring this up because I agree with the arguments about ilvl not determining player skill. To me, it appears that you are focused on ilvl rather than gearing properly.
    (2)
    Last edited by Cnidarian; 05-19-2016 at 12:58 AM.

  2. #502
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Cnidarian View Post
    Use this website to determine what your dps is and how much you are improving for SSS.

    http://ffxiv.2digitalgames.de/
    I use that on my SCH, but how often did I crit? What did I crit on? How do I rule out that this was an outlier caused by these crits?

    Once you get comfortable in your rotation and understanding your patterns, it's about applying them effectively with mechanics like: invulnerabilities, aoe dodging, team coordination and necessary burst. An example would be a5s. How long can I stave off a Bio II from landing on his decreased vulnerability (big) form to try and apply it in his normal (small) form, before it becomes a dps loss? The fact that I can ask this question and I can't answer it, makes me a little annoyed. (I'm not assuming your stance on this, I'm just saying that it's not an ideal solution for dps)
    (0)
    Last edited by Rawrz; 05-19-2016 at 12:45 AM.

  3. #503
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Cnidarian View Post
    This is false, you do not lose your roulette bonus by running in a premade. The only thing you lose by entering the queue in any sized group is the "Adventurer in Need" bonus. There are plenty of people who run their roulettes in full premades just because they don't want to deal with the randomness of player skill that is the DF.
    My mistake I guess? But doesn't change a whole lot: you have zero reasons to go in a group except for that one reason you mentioned (and I assume because of faster queue time?). There is no reward for going in a group and infact only recently they lifted the solo requirement for most queues.

    Infact I would say that, the reason you mentioned for going in a premade, which is about not wanting to deal with player's "Randomness", kind of proves that the DF tool is toxic enough. As toxic as parser however? I can't tell, since we don't have it, but judging by the amount of threads about people complaining in their dungeon runs I think that DF can be toxic enough to cause players to avoid it completely.

    Quote Originally Posted by Cnidarian View Post
    I question this statement because looking at your lodestone, your level of knowledge for the BLM job is in question due to how you chose to gear yourself and which materia you decided to slot. My guess would be that you are around i221-i223, but your stats are as follows.
    Also about the BLM facts: I only said that I know how to play it, because I can dish out enough damage, I don't die as often, and overall I contribute to the run enough to say "Well, I did ok, so I guess I know how to play it now".
    Never I said that I'm the best at it: infact yes, my spell speed is low because I have certain pieces that don't have spell speed. I don't care about playing BiS but I care enough to play well enough to not be an hindrance: all I care is to dish out enough damage without dying and whether my item level is low or high, I couldn't give any care. Could I get better in terms of gear? Certainly, but most of my Lore gear is on my tanks and considering how small is the weekly cap I can't gear two jobs properly, so I stick with what I get. If I was a raider I can assure you that my stats would be different but I really don't care enough to get BiS gear.

    But my point remains: my damage is high enough (since I could see it), I don't die (so I'm not an hindrance), and for what I know (as in, dungeons and alex normal), I'm doing ok overall, which is more than I could ask.
    And all thanks to the parser because I managed to see my numbers and say "yeah, I'm doing well!". Infact if it wasn't for it, I wouldn't even bother with dpsing.
    But there's always room for improvement....when I'll care, that is.
    (0)
    Last edited by Voltyblast; 05-19-2016 at 01:19 AM.

  4. #504
    Player
    Cnidarian's Avatar
    Join Date
    Mar 2011
    Posts
    171
    Character
    Cnidaria Vaeriat
    World
    Excalibur
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Voltyblast View Post
    My mistake I guess? But doesn't change a whole lot: you have zero reasons to go in a group except for that one reason you mentioned (and I assume because of faster queue time?). There is no reward for going in a group and infact only recently they lifted the solo requirement for most queues.

    Infact I would say that, the reason you mentioned for going in a premade, which is about not wanting to deal with player's "Randomness", kind of proves that the DF tool is toxic enough. As toxic as parser however? I can't tell, since we don't have it, but judging by the amount of threads about people complaining in their dungeon runs I think that DF can be toxic enough to cause players to avoid it completely.
    There are plenty of reasons to go in a group from RP reasons to just wanting to hang out with friends. For the most part, I think people want to run in a pre-made because it ensures they will have a quick run. Some DF runs can end up taking twice as long as normal due to someone being new or someone still learning and taking their time or even people who are just plain bad or are watching netflix instead of dpsing.

    I however, enjoy the randomness that is the DF and will typically solo queue over going as a group. I'm only around 1900 dungeon/trial clears, but I can count the amount of times I've seen toxicity in the DF for normal DF runs (not counting EX primals) on both my hands. This tells me that the DF isn't really that toxic, just that people report on their bad experiences more often than they do their good ones.
    (0)

  5. #505
    Player
    ChakoTako's Avatar
    Join Date
    Oct 2015
    Location
    Ul'dah
    Posts
    25
    Character
    Lilly Em
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Cnidarian View Post
    Use this website to determine what your dps is and how much you are improving for SSS.
    Thank you! I didn't know that existed Last I tried the Seph ex dummy as an ilvl 217 w/ upgraded eso weapon, I was just shy of being able to clear it. I'm ilvl 220 now (still no lore weapon ) and was able to clear it with maybe 5 secs left. I know I'm not a great player, but I do try to improve. I would still like a personal parser though to see how it all works out in an actual fight with mechanics though.
    (0)

  6. #506
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Cnidarian View Post
    There are plenty of reasons to go in a group from RP reasons to just wanting to hang out with friends. For the most part, I think people want to run in a pre-made because it ensures they will have a quick run. Some DF runs can end up taking twice as long as normal due to someone being new or someone still learning and taking their time or even people who are just plain bad or are watching netflix instead of dpsing.

    I however, enjoy the randomness that is the DF and will typically solo queue over going as a group. I'm only around 1900 dungeon/trial clears, but I can count the amount of times I've seen toxicity in the DF for normal DF runs (not counting EX primals) on both my hands. This tells me that the DF isn't really that toxic, just that people report on their bad experiences more often than they do their good ones.
    As a tank (which is my main but slowly going dps), my runs last about 20 to 25 minutes tops (the main issue is the gating, rarely the dps), and as a dps my runs are pretty much the same.
    DF and premade can pretty much last the same time and considering I've done above 3k dungeon runs (according to my achievements at least: does mentor status help proving it?), I never ever felt the need to do a premade.
    Except for raiding and fast queues as a dps.

    And to be very honest, I hardly met toxic people in my DF runs, mostly because they are silent and hardly filled with Drama, which happened more in premades, so much that is my main reason for quitting the raiding scene.
    Infact in all of my gaming time in this game, I only had ONE bad time in DF and it was more amusing than stressful, but when it comes to premade...oh boy, let's just say that I could compare it to my raiding experience in WoW....post wotlk.

    And with that said, end of the offtopic: this thread is about parsers.
    (0)
    Last edited by Voltyblast; 05-19-2016 at 01:32 AM.

  7. #507
    Player
    Seraphix2407's Avatar
    Join Date
    Aug 2013
    Posts
    674
    Character
    Arawn Wymer
    World
    Omega
    Main Class
    Gladiator Lv 80
    I will just ask the people who mention SSS. Okay you have that website and yes, I've been aware of it, because I've seen it. Now you know somewhat your dps numbers on a dummy
    I know that the dummy require more DPS than the actual fight. So I see ChakoTako want's to improve which is great. They start to calcuate and use the website and see if they improve or not.

    Now, I will ask; They enter they fight and let's say on a dummy they done 1.8k. So it means you somewhat want to be around 1.4k-1.5k in the actual fight. Now let's say you do your mechanics and you do the rotation as you wanted to do, but hold on, now you need to move because of aoe's then might need to move because of earthshaker. What happens? Yes less dps, now I'm not saying your dps gonna be flat out bad because you had to do a few mechanics. You kill the fight, and you think hey I did great. You have some one telling you the numbers because you are curious and all happy. It's 950. 950... Okay. Is that great? Is that acceptable
    Now if that's acceptable, put 3 more dps and tanks doing less than 700 in the same fight calculating that healers doesn't need to dps, because first of all seph isn't that hardcore dps check fight so healers shouldn't have to anyways. So lets say 950 x4 = 3800. Add tank DPS 700x2 = 1.400. 3800+1400 = 5200. Now. I will ask you do you think you could kill seph with that dps? I wont give you the answer I will see if you know.

    Problem is, there is so much more knowing if you improved on a dummy. I improve many times on a dummy doesn't mean I improve in the actual fight.
    You know whats also selfish and super toxic? Having 3 decent/good dps pulling off their weight so 1 guy can just sit there and half ass do it, which happens way too many times.
    Yesterday helped this group with a clear, his friend needed it and this MNK needed it but nobody knew him. We kill it and and hes 700 less but including death so 350 ish less than he should been.Wanna know why we won? Because EVERYONE pulled their weight off. If people played excactly like this mnk without being dead it wouldn't been dead at all. And you know what that is to me? Toxic and super selfish. Wanna know what's even worse? Guy rolls need on weapon when some one else needs it, and the MNK already had the 230 weapon. Selfish and toxic. So before anyone says parsers will turn people into an asshole, please be aware there are people like that and those are the ones I kindly want to avoid, but sadly me telling them they did horrible would just leave them a 5 sec click away from calling a GM saying I'm such a horrible person. While you were wasting peoples time quite few time being dead on the floor or not doing enough as you should been. Toxic I tell ya.

    So the question is, once again. How can you know you improved in a actual fight. Do you go by the good old '' I think I did great'' feeling. Or just hope you did well?

    Edit 1:
    Quote Originally Posted by Krissey View Post
    It already is a DPS obsessed community. I dare you to go to the healer forums and say healer DPS doesn't matter.

    In the GIF thread that's supposed to be fun and make you laugh someone complained about a healer DPSing and letting them drop down to 50 HP and everyone tore their head off defending the healer.
    Id like to see that quote somewhere, people letting healers drop down to 50 hp and then defend the healer.

    edit 2: Sorry Cnidarian for edting few times.
    (0)
    Last edited by Seraphix2407; 05-19-2016 at 02:10 AM.

  8. #508
    Player
    Cnidarian's Avatar
    Join Date
    Mar 2011
    Posts
    171
    Character
    Cnidaria Vaeriat
    World
    Excalibur
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Seraphix2407 View Post
    My argument FOR parser is simply because there are great numbers who refused to get better or feel harrased even if they have bunch of people who are more than willing to teach them how to play. They need to see with their own eyes why, when they do they will maybe understand more? Btw I'm talking about content like primals and raids. Problem is many wants to do those type of content but won't do their job, in this case as DPS. However, if you do 1.1k as BLM and the other is at 1.6k, that's a huge difference right there. Now the parser wont make you great as you stated, you have to see why. So you try different rotations during that phase, and if you improve you keep going if not you have to fix it again. That's what parser is doing.
    I was planning on bringing up an example that this isn't always true but someone ended up posting the scenario for me. Chances are that many of the people (not all) you are describing that need to see their dps with their own eyes will only strive for "good enough" numbers. If they aren't currently trying to be the best they can, then they most likely won't even if they see what their numbers are. While I'm not saying people need to be "zomg! mad deeps" and topping charts, everyone should always strive to maximize their potential for their current situation. An example of someone who hit good enough and stopped caring is below:

    But my point remains: my damage is high enough (since I could see it), I don't die (so I'm not an hindrance), and for what I know (as in, dungeons and alex normal), I'm doing ok overall, which is more than I could ask.
    And all thanks to the parser because I managed to see my numbers and say "yeah, I'm doing well!". Infact if it wasn't for it, I wouldn't even bother with dpsing.
    But there's always room for improvement....when I'll care, that is.
    So while this person will eventually care, the fact remains that currently, good enough is good enough. As such, I still believe that the presence of a parser will not cause someone to improve, it will only force them to achieve good enough values. Only the actual desire to improve will cause someone to improve. I will cede the point that for those who truly want to improve, a parser will help them, but I don't think it's worth the amount of toxicity that will arise due to having an in game parser that shows everyone's numbers.


    Quote Originally Posted by Voltyblast View Post
    Also about the BLM facts: I only said that I know how to play it, because I can dish out enough damage, I don't die as often, and overall I contribute to the run enough to say "Well, I did ok, so I guess I know how to play it now".
    Never I said that I'm the best at it: infact yes, my spell speed is low because I have certain pieces that don't have spell speed. I don't care about playing BiS but I care enough to play well enough to not be an hindrance: all I care is to dish out enough damage without dying and whether my item level is low or high, I couldn't give any care. Could I get better in terms of gear? Certainly, but most of my Lore gear is on my tanks and considering how small is the weekly cap I can't gear two jobs properly, so I stick with what I get. If I was a raider I can assure you that my stats would be different but I really don't care enough to get BiS gear.
    Many of the lore items aren't that good at i220 so you don't really need to spend lore to obtain optimal stats for your current ilvl. Even unmelded i220 crafted gear is better than the i220 lore and Midan gear (example is the i220 chest, with 0 melds, it is BiS until the i240 Midan chest from M4S. In fact, there are some i210 items that are better than the i220 gear without a melded materia or their equivalent after melding. I never said you claimed to be the best, the only thing I pointed out was that you claimed to know the job and part of knowing the job is understanding what stats to focus on for that job. Just tossing on whatever gear you have available because it has a higher ilvl than your previous item isn't understanding the job and is in fact just focusing on ilvl.
    (0)
    Last edited by Cnidarian; 05-19-2016 at 01:47 AM.

  9. #509
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Krissey View Post
    No one has any proof though.
    The only "proof" we have is the numerous post where people claim that "If I could use an official parser, I'd officialy have the right to kick the DPS who suck".
    I agree it's significant as saying, according to the poll, the vaaast majority of the playerbase want a parser, but since other games also suffered from that, it's not that far-fetched.
    (0)

  10. #510
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Cnidarian View Post
    I never said you claimed to be the best, the only thing I pointed out was that you claimed to know the job and part of knowing the job is understanding what stats to focus on for that job. Just tossing on whatever gear you have available because it has a higher ilvl than your previous item isn't understanding the job and is in fact just focusing on ilvl.
    I do know what stats I need, which is Spell Speed (and crit and accuracy when needed: I did coil long ago so I learned a few things back then), but the thing is that I don't really care, because "I don't have to". See, before I could see my dps I was pretty lost at my performance: I liked monk but I never knew if my dps was high, same for MCH and then BLM. Now that I do, and that my dps is very high (much higher than I anticipated, especially with the "non-BiS" gear that I had), I can definitely improve even more but "for what purpose?". Dungeons don't require high gear to be completed and Alex Normal is pretty easy already. However they serve me for another purpose: learning how to manage my times, my cds and my movements, and so far I managed to dish out high damage through mechanics, which is something that SSS cannot simulate.

    What I'm saying is, Parser helped me to achieve what I wanted: having fun with my dps class. Yes this is a game, it's all about having fun, and thanks to the parser I managed to see that "I don't suck at being a BLM" so now I stick with it, and most likely will drop tanking in the next patches. I don't need to get higher because I have no need to, hence I don't "care" to get higher for that little content I do. I get whatever gear I can because "why not? It's not that I'm doing any relevant content to bother with min-maxing stats!". If I was a raider though, this would be much different.

    But if I see my performance dropping, that's when I'll start caring again.
    (0)
    Last edited by Voltyblast; 05-19-2016 at 02:12 AM.

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