If devs know that the parsers would lead to harrassment increase, and we all know harrassment hurts player retention, why would they add such.



If devs know that the parsers would lead to harrassment increase, and we all know harrassment hurts player retention, why would they add such.
If devs know that the parsers would lead to an increased understanding of your job, and we all know that players who learn to play better enjoy the class more, which helps keep player retention, why wouldn't they add such?
I can make an opinionated, baseless comment as well.


Because a parser will be far more used for harassment than improvement.
Look at the examples that were shown here : "DPS doing 500 instead of 1500", "a BLM casting only Ice magic"...you don't need a parser to see the flaws in those people. Like you don't need a parser to see a tank not using cooldown and taking way too much damage. What a parser will do is helping you to go from really good to best...to gain those last 10% DPS you might lack in your rotation. And even for those 10%, we actually have a way to judge our rotation, with Stone, Sky and Sea.




Which is why I find making SSS a requirement to have access to certain instances completely acceptable. Really its the only entry block in regards to dps that SE could feasibly enforce.No matter what, some people are going to be jerks, but if you want to dps check everything, at least give us something legal we can use. I see no harm in allowing it in PF for non-duty finder. And if they put in a parser and say raid wide dps needs to be x, now you at least have a starting point and know everyone is capable of hitting that number.


It's such a simple solution that it's a shame they didn't thought about it. Or, at least, giving an achievement so that you can prove you passed that challenge.
They could even make one achievement for each challenge and each job.
I like how in every single parser thread there have been console players who said they would like an official parser, but the anti parser crowd would deny them such a tool to better themselves (because feelings). So much for looking out for others, how ironic.
"SCREW IT GOING WHM AST CAN'T DEFEND THEMSELVES" -Noob Healer in Seal Rock 10/17/2015
I fully support parsers as someone that did tons of raiding back in the WoW days and they became essential when we weren't beating enrage timers and were able to find our weaker links as far as DPS goes. However, we didn't yell at them or tell them to get good, by identifying who wasn't pulling their weight we were able to direct them to websites that showed optimal rotations and other ideal setups for maximizing performance. By doing that we were able to help them increase their performance until we were able to defeat the content we were having trouble with.
The above is ideally how parsers should be used, for those using them to understand that a dps meter is a tool and that it's results should be interpreted based on the situation. In my example above, we realized two of our dps were parsing lower than the tank on a boss where they just had to sit there and wail on a boss for a long time without needing to worry about ramp up time (namely the time it takes before a class can do maximum damage) and swapping to dps adds. Without that tool we would not have been able to figure out where our weaknesses were or been able to make the effort to correct the issue.
The problem I'd have with the DPS meters would be in small group content where some DPS would link it after every fight to stroke their e-peen. DPS meters are generally not necessary for small group content, they should be used as a tool for raid groups trying to beat an enrage timer to identify their weaknesses and figure out how they can up their damage to defeat the encounter in question. Although my group would use them when we did premade dungeons together, usually when someone was trying a new spec or wanted to try tweaking their rotation, it was a good way to experiment without risking a wipe on a raid boss.
Last edited by Khalithar; 05-16-2016 at 07:22 AM.
And this is what people want, the ones who want parser in game. Many bring silly things into the topic like dungeons and 24 man raids, like almost no one (95%) people who uses parsers gives a rats ass about expert or 24 man raid dps. Most people here want to bring parsers due to high raid and primals, and many fail to be on the level that is needed which is 85% or more. Many can't even hit 50% of the points they need to do.
I agree with an in-game parser who gives us our own dps, simply because it can be useful for the guys who want to progress![]()



No thanks, I don't believe we need an official parser. However, if it's mandatory, keep it personal.
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