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  1. #11
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    Someone mentioned that Blood Weapon should be useable in Grit. I agree, plus i would like some kind of HP restoration outside of grit. Modyfying blood weapon so it restores alos a little bit of hp? Like 2% per hit? You would restore roughly 20% hp outside of grit. i think it would be fair.

    PLD can cast clemency in sword oath, making tanking light-busters much comfortable to tank outside shield oath,
    WAR has insta Defiance access and only 10 sec penalty on that.
    DRK has to use Souleater at least 2 times in a row with Dark Arts of course, to make it comparable to 1200 potency heal of above tanks. That's pretty unfair, escpecially Grit costs shitton mana (as for a DRK 1389 mana is just a lot, escpecially that we loose mana over time).

    But i quess 4.0 will bring one stance for DRK, i don't believe Blood Weapon is supposed to be our timed dps stance.
    Actually DRK skill palette looks like it was designed for one more stance filling the spot for those skills/effects unable to be used in grit/no-grit.

    OUCH!
    i am in dps section. Uh, oh. think, yuni, think...

    Oh yes, Increasing ninja death blossom is a bit pointless, since doton/katon + death blossom do the job pretty nicely, especially (that's my 3rd 'especially' in here, that starts to sound weird >.>) with invigorate.
    So instead i would stay by increasing mudra damage or think about reducing mudra time to 16 sec. that would be a huge (maybe too huge) dps boost making up for all those screwed mechanics with all debuffs you need to use in exchange for Aeolian Edge.

    Really, i would appreciate some additional 4 seconds to dancing edge and shadow fang...
    (2)
    Last edited by Yuni_Queen; 05-11-2016 at 08:52 PM.