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  1. #31
    Player
    ashwich's Avatar
    Join Date
    Jul 2012
    Posts
    88
    Character
    Alion Darcia
    World
    Excalibur
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Alitasan View Post
    They will end when we get our ranged dps class back instead of being forced to play a support mage past 50
    "ranged physical dps" is too easy. Would you like them to add positional to be inline with the rest of the physical dps, or would you like cast time to be comparable to casters?

    BRD / MCH have it easy as is, with oGCD being available without affecting ability queue, and ways to manage movement.
    (1)

  2. #32
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Quote Originally Posted by ashwich View Post
    "ranged physical dps" is too easy. Would you like them to add positional to be inline with the rest of the physical dps, or would you like cast time to be comparable to casters?

    BRD / MCH have it easy as is, with oGCD being available without affecting ability queue, and ways to manage movement.
    Correction: Only Machinist really has ways to manage movement. Bard doesn't get anywhere near as much freedom as Machinist does.

    Admittedly, fellow Bards that are looking at WM from a mobility standpoint are for the most part, quite wrong. The real issue is that WM design clashes with what the class was previously designed for in terms of attack rotations, while not actually adding any interesting effects to earlier skills compared to Machinist. Designing a class around cooldown resets and suddenly slapping cast times onto all their other skills is inefficient and very conflicting design. Meanwhile, Machinist gets a bullet system to experiment with prior to learning Gauss Barrel for the sake of maximizing damage. It just so happens that Gauss Barrel stresses the importance of proper bullet usage even further, by making it tied to the ability to circumvent cast times and weave in oGCDs more easily.

    Of course, all of the Machinist skills were designed all at once, and so all their skills were already designed with Gauss in mind. WM was added to a class that had existed for years.

    Bard really should have had a Ley Lines-type system instead of importing a limitation directly from Machinist with none of the interesting mechanics to work around said limitations. It's actually really disgusting how well designed Gauss Barrel is for Machinist, and how poorly designed Minuet was for Bards in comparison. I really can't call it anything other than a poorly thought out copy-paste job in the name of balance.

    I go way more in depth on my thoughts throughout this thread: http://forum.square-enix.com/ffxiv/t...-Rain-of-Death
    (4)
    Last edited by SaitoHikari; 05-08-2016 at 06:09 PM.

  3. #33
    Player
    Cherub's Avatar
    Join Date
    Aug 2013
    Location
    Floating City of Nym
    Posts
    392
    Character
    Miasma Eschaton
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by MagiusNecros View Post
    They should just pull a lame and make Death Blossom do 150 Potency and just make it a Ring of Thorns without the need for HT. And I doubt any DRG worth their lance uses ring of thorns when Doom Spike is bettah.
    If they buff NIN aoe DPS then I could really just see that 50 potency buff on death blossom (50 potency isn't bad!), maybe a bit more potency on doton and katon as well. So that it all adds up a bit.
    Nothing too crazy, something reasonable to make them at least comparable to MNK/DRG.
    (1)

  4. #34
    Player
    ashwich's Avatar
    Join Date
    Jul 2012
    Posts
    88
    Character
    Alion Darcia
    World
    Excalibur
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by SaitoHikari View Post
    Correction: Only Machinist really has ways to manage movement. Bard doesn't get anywhere near as much freedom as Machinist does.
    I think they have plenty, simply because each cast doesn't take the entirety of the GCD. you can nudge your way out of most things, and repelling shot the rest.

    was a bard, miss repelling greatly still as mch, it was at least 50% of all of my positioning. switched because of the dps difference. Getting more with lower ilvl weapon, makes me sad.

    Bards have a lot of freedom currently. You can do largely anything at any point without much planning unlike other classes. Leylines for example, would put more limitations around that. MCH for example, once your wildfire combo start, you better commit to finishing it, depending on the encounter you'd actually have to plan a bit around that.
    (1)
    Last edited by ashwich; 05-08-2016 at 08:26 PM.

  5. #35
    Player
    Thalesia's Avatar
    Join Date
    Mar 2011
    Posts
    30
    Character
    Thalesia Nomme
    World
    Sargatanas
    Main Class
    Carpenter Lv 50
    As ninja, i would like:

    - Reduce Tp cost of death blossom (it cost WAY to much and make you go dry to fast).
    - Increase the potency of Katon like 20%, from 180 to 210. (So it goes back what it was since the beginning).

    It just that i think the job will have a better AoE.

    cya.
    (1)

  6. #36
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Jamillion View Post
    Why? Have people been having enmity issues again?
    Yes, but not due to insufficient generation in tank stance. Some people either didn't get the memo about the tank stat scaling, or they think their shit is still hot enough in spite of it.

    I'm still running into WARs in Deliverance trying to tank Mothra in Lost City HM without a few combos in Defiance first. It's a lark.
    (1)

  7. #37
    Player
    Bow_Arrow's Avatar
    Join Date
    Oct 2014
    Posts
    1,057
    Character
    Bow Arrow
    World
    Ultima
    Main Class
    Dragoon Lv 90

    Is MCH overpowered or not?

    I think MCH is too much overpowered.
    Especially in A6S and A7S, MCH do much better than other DPS excluding MNK.

    Does anybody else think that MCH needs a nerf?
    (or, other DPS needs a buff)
    (0)
    Imperium! Imperium! Ave Imperium!

  8. #38
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by ashwich View Post
    "ranged physical dps" is too easy. Would you like them to add positional to be inline with the rest of the physical dps, or would you like cast time to be comparable to casters?

    BRD / MCH have it easy as is, with oGCD being available without affecting ability queue, and ways to manage movement.
    What is wrong with a job being easy?
    (0)

  9. #39
    Player
    Caitlyn's Avatar
    Join Date
    Mar 2014
    Location
    Eden
    Posts
    5,440
    Character
    Geistherz Gungnir
    World
    Shiva
    Main Class
    Sage Lv 100
    Quote Originally Posted by Bow_Arrow View Post
    I think MCH is too much overpowered
    Seriously? Maybe your MCH is pretty nice and/or your other DPS were pretty bad.
    MCH is perfect how it is. No need to nerf/buff him.
    (2)
    - Queen of Heal 2022 -
    Quote Originally Posted by Paulecrain View Post
    Damit du als Queen of heal natürlich deine königlichen Wünsche erfüllt bekommst. ♥
    Quote Originally Posted by Dicentis View Post
    Ich finde es eh schon krank, dass du Paules Zitat ungefragt verwendest und ich weiß, dass du nie eine Erlaubnis dafür bekommen hast!

  10. #40
    Player
    ashwich's Avatar
    Join Date
    Jul 2012
    Posts
    88
    Character
    Alion Darcia
    World
    Excalibur
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by basketofseals View Post
    What is wrong with a job being easy?
    well they either balance your job around the fact that it's super easy to play by having it do less damage than other jobs, and nobody will take you to savage in the current state of things. Or you get to do as much damage running around in circle as the guy who has to juggle cooldowns, do positionals, watch debuff timer AND be in melee range, we'd have a 2 tank 4 bards 2 healer raid, but we won't because they'd do something about that way before it happens.

    I'd honestly feel bad a bit if they buffed bard due to the DPS gap between bard and MCH, because WM or not BRD is still the easiest class to play, boy if it becomes on par with everybody else....
    (0)

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