Quote Originally Posted by Aodh View Post
It was universally hated and removed.
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It's funny how switching terminology gives the illusion that the system really changed so drastically.

This happened in WoW as well so instead of using the "Lowest" exp gain state as hitting a limit they changed it to make the normal exp curve sound like a bonus and the unrested state to be normal. They basically tuned the basic wording of the system to be more positive instead of negative but still function the same. The lack of a real progression in the leveling process masks this pretty well though it's a far lower curve than almost any MMO I've ever seen so even being in unrested state is a brisk adventure.

1.0 did however have a much larger curve so you could still see where the game "Walled" you to allow others to catch up once you ran out of rested exp.