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  1. #1
    Player
    Animarelic's Avatar
    Join Date
    Sep 2013
    Posts
    332
    Character
    Ash Kand'r
    World
    Balmung
    Main Class
    Gladiator Lv 80
    The issue with me is the hotkey combo system and management of it feels awkward compared to Guild Wars 2, Blade & Soul and other action based mmos that have tons of skills but put them in pre combo format freeing up hotkeys making the UI cleaner and more easy to respond to. Even the Macro system leaves much to be desired. I can even say FFXI's macro system was better developed than FFXIV's in that you could remove the bloat of excess skills.

    While i'm not personally stressed yet, If they add too many skills next expansion without making some kind of adjustment not even muscle memory will be enough to keep up with the demand. It also in a way hinders the development of more engaging battles by creating battles with an artificial difficulty. Most of the battles are hard because of the physical strain they put on the player's natural coordination learning curve, not the game being naturally difficult to begin with.
    (9)
    Last edited by Animarelic; 05-02-2016 at 01:37 PM.