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  1. #1
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100

    Now that I have Holy, I don't want to cast it.

    The learning curve continues.

    AoE stun and dmg, and a beautiful animation comes at a very high cost. Roughly 15% of total mana at my level if my math is correct. I am curious if this stays fairly consistent to lv 60?

    Divine Seal and SoS really helps MP efficiency, but I am having trouble fitting Holy into my toolkit unless I want the AoE stun. It's DPS contribution is a distant second. Do I have the wrong impression? In short, I am very MP conscious as WHM. I gladly contribute to DPS when HP/MP bars permit it, but I feel there is this expectation of me to cast Holy for DPS contribution, and I'm like "umm, no."

    Edit: Oh, and just to be a little more clear. I am casting it, just not often. It's kind of like a mini LB. I kinda had enough of the incoming dmg, and I explode. Giving me a little more time to patch people up.
    (0)
    Last edited by Gemina; 05-02-2016 at 01:50 AM.

  2. #2
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Holy is love, holy is life. You will come to learn this mantra on WHM.

    However, to actually help you, the relative mp cost: max mp ratio on holy is more or less the same at lvl 50 as it is at 60. But with experience, you will learn to not be too bothered about the cost when you get mana management down better.

    Holy will let you dps a bit unhindered in dungeons due to the stun. The stun prevents damage, so its healing saved. Used alongside Aero III and Assize, its fantastically scary how much aoe burst dps a healer can do.

    The useage of Shroud of Saints sensibly helps offset the mana cost of holy during dungeon pulls. Use it when holy spamming alondside assize for the damage and busrt dps.
    (6)

  3. #3
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    You should be spamming Holy whenever you can for the AoE stun and damage. WHM's heals are so ridiculous that you can very easily keep the tank afloat in casual content with sub 20% MP with no problems. Of course, it also doesn't hurt to keep a stock of ether on you for an emergency back up. And yeah, the MP cost very much stays consistent.
    (0)

  4. #4
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Holy is a great skill. Feel free to get a little spammy with it. You can stretch your MP out further than what you might think.

    You don't win any awards by staying above 50% MP the entire duty. If you dont use your MP, it just goes to waste.
    (6)

  5. #5
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    While the cost does stay about the same as you level up, once you hit 60 and you start to raise your ilvl, you'll find you get more and more PIE on your gear which increases your maximum MP pool and by extension your natural MP regeneration rate, making using Holy more manageable. Even in lower level situations you should find some MP to use and dropping your MP to even sub 40% isn't a detriment to your role if you play properly (which comes with experience).

    Holy should be something you should attempt to use at least 3 times in a single pull just for the maximum Stun duration. Remember to buffer some filler spell between the 1st and 2nd Holy (usually Aero III once you acquire that - Blizzard II makes a decent low level substitute) so the diminishing returns don't negate the 2nd Holy.

    Also, something to consider as you become more and more comfortable with Holy - be aware that when partied with DRKs that they have an ability called "Blood Price" which allows them to regenerate MP as they take damage. It's a small purple / pink icon with what I believe is a hand facing down (I think???). This ability obviously runs into issues if the entire pack of mobs is stunned. The rate the DRK will activate this ability will depend on their skill level but is something to be aware of as you get better at using the WHM kit.

    Happy "SUPER LIGHT SHOW POWER"ing =p
    (4)

  6. #6
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,501
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Not having full mana is 100% okay.
    (2)

    http://king.canadane.com

  7. #7
    Player
    Ragology's Avatar
    Join Date
    Sep 2013
    Posts
    596
    Character
    Brown Sugar
    World
    Adamantoise
    Main Class
    Monk Lv 62
    I used to be like this with WAR and overpower. Spamming it blows through so much tp that I'd only use it once or twice a pull. Over time though I noticed how much TP I'd have left after a pull and also how much TP I regen between pulls and decided to use Overpower more.

    You'll get that way with Holy too. Just get an idea how much MP you've got left over after a pull and figure out how much more Holy you could squeeze in.
    (0)

  8. #8
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    Play some solo content (that's challenging to you - maybe an unsynced dungeon) & get used to your toolkit. That's how I learned. I got to lvl50 WHM in ARR (I'm a SCH main) but never felt comfortable until HW came & I could run challenging stuff at my own pace & learn more about the playstyle of WHM & the way it uses mana.

    It's worthwhile doing that for any new jobs you learn or for any you feel even the slightest bit uncomfortable with. You can then progress onto party stuff because you'll know when & if you can DPS safely.
    (0)

  9. #9
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Omg, Swiftcast-holy-AeroIII-Assiez-PoM-holy-holy-holy-holy-holy-holy-SoS.... sooooooo goood. Holy is amazing, even in it's nerfed state, you will come to love it eventually.
    (1)

  10. #10
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Thanks for the feedback guys. I heard about Holy spamming, and I KNEW I wasn't casting it enough. I was excited to get it to give me something to cast along with Stone II, and then freaked out when I saw the MP cost. I immediately began having thoughts of being responsible for a wipe because I casted it too much and ran out of MP.

    I guess I was also very comfortable with my MP management and DPS output prior to getting Holy. It's like it took 45 levels to finally establish some confidence and stance dance like a champ, and now I just have to adjust to the new ability. I understand this will come with time and experience, and mistakes are going to happen. It's exactly why I prefer to level very slowly. I will definitely begin to cast it more. I feel I can be a little more spammy with it during trash pulls, but really need to be mindful during boss encounters.
    (1)

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