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  1. #1
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Ashkendor View Post
    It's kind of nice not having people running around when they don't need to be.
    Melee hit twice as hard and can move around all they want. Granted, some of their skills rely on positional attacks, but it's still kind of a double standard especially when the bard/mch spends most of their levels with full mobility and only gets cast bars in their twilight days.
    Quote Originally Posted by Khalithar View Post
    But their playstyles are very different, Mch has RNG and combos, Brd has less rng, an extra dot, etc.
    I wouldn't say they're completely different. Both rely on RNG to a certain degree to get the most DPS, though Machinist is more heavily reliant on it (to its detriment).

    Basically, machinist gets random procs and bard gets random Bloodletter resets. Of course. the big downside to Machinist is that their skills are weaker than Bard skills by default, and this forces you to rely on procs/ammo to get the same damage. Personally, I wouldn't mind the ammunition count if it worked more like Aetherflow and didn't have a duration. As it stands, it's pretty easy to lose bullets during certain combat phases.

    I basically see Machinist as Bards younger brother. Weaker still than the bard, and with less utility to boot. Bard was never known for being a powerhouse DPS, but they could at least compete for the title. Only the luck of the Irish would allow a machinist the same chance.
    (1)
    Last edited by Lemuria; 04-30-2016 at 02:54 PM.

  2. #2
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Lemuria View Post
    Melee hit twice as hard and can move around all they want. Granted, some of their skills rely on positional attacks, but it's still kind of a double standard especially when the bard/mch spends most of their levels with full mobility and only gets cast bars in their twilight days.
    Melee are restricted to melee range. Casters and healers need only stay at range to stay out of their way.

    Having a random derp-bard running around and dropping mechanics on you was annoying as hell.
    (1)

  3. #3
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Ashkendor View Post
    Having a random derp running around and dropping mechanics on you was annoying as hell.
    Sorry, fixed it for you. The same could be said for ANY job too stupid to avoid the mechanics. In fact, this is actually more common with classes which can't move as much than it is with those who can. The number of black mages I've seen who absolutely MUST cast that Fire IV spell because they're sitting in their circle and don't want to leave it is insane. And don't even get me started on melee classes who want to keep attacking the boss when they should be running off to deal with adds or other mechanics elsewhere in the arena.

    Any player should use the full range of skills given to them, knowing when to dodge and when to deal with boss mechanics regardless of their job. Blaming bards just because they have the benefit of mobility is just people looking for a scapegoat.
    (0)

  4. #4
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Lemuria View Post
    Sorry, fixed it for you. The same could be said for ANY job too stupid to avoid the mechanics.
    Except that you didn't fix it - that black mage that sits in his Ley Lines is a bad example because he isn't bringing a mechanic over and dropping it on me. He's choosing to take extra damage on himself. I'm not saying he's right to sit there, but my post was specifically referring to the fact that a lot of Bards ran around just because they could and it had the potential to make things harder on other players. Got a mechanic you need to stay spread out for (Thunderstorm in Ramuh, for example)? Great, everyone spread out... but you always had Bards that ran around all over God's green earth even when they didn't need to be moving at all, forcing other players to move out of their way. I honestly like things a lot better now that Bards move less.
    (2)