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  1. #11
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Yeah, I do believe that many other jobs abilities were not very well thought out and/or rushed. It feels like some of the new abilities felt like filler ... that they needed an ability for the sake of having 5 per job and I think that it shows. Granted, some jobs (like SMN and WHM) were improved. But the rest were just, eh.

    And I agree that BRD/MCH do feel quite similar to each other, especially if you don't get procs as a mch
    (3)

  2. #12
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Jamillion View Post
    I feel like it was a bad move, but I will say the gameplay is noticeably different between bard and machinist. I dislike machinist very much but it was obviously designed with gauss barrel in mind (regardless of my feelings on the mechanic) whereas wanderers minuet doesn't feel like it really belongs on bard.
    This: when I levelled MCH I actually didn't feel that much annoyed with the casting time, since that the combo is an instant cast and overall feels more fleshed out, much better planned and GB feels like a good addition, albeit an annoying one.

    But yes I can't say the same about the bard: some skills are instant now but I just felt it more clunky and less fluid. My guess is that they really added at the last moment so that BRD and MCH weren't too different, because I think they were afraid that the MCH wasn't going to take off due to the casting time in comparison to BRD's free movement. That or they just had no idea.
    (4)

  3. #13
    Player
    Korbash's Avatar
    Join Date
    Aug 2013
    Location
    The Cold Lands of Canada - U'l Dah (could'nt play SMN at lauch, so picked BLM))
    Posts
    396
    Character
    Korbash Soucolline
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 60
    I like WM for my bard. One reason I prefer playing range classes over melee is that I prefer being in the far back and not move. I leveled up BLM, then SMN, so I'm already used to not moving, and adding WM simply add more damage to bard, while it's not as limiting in movement as BLM and SMN.
    (2)


    English is NOT my mother language, French is. Use my recruitment code MV9YGNXD before paying your sub and get cool items. http://sqex.to/Cz9

  4. #14
    Player
    MugenMugetsu's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    334
    Character
    Mugen Mugetsu
    World
    Mateus
    Main Class
    Bard Lv 60
    How much running around do you want to do as Brd? I feel that WM was an added bonus and I enjoy playing as Brd. I have no problem standing still to use abilities and if I need to fire off some shots on the move I have plenty of options available so that I can continue to DPS even though I'm moving with Wanderer's Minuet on.

    Straight Shot to refresh straighter shot, Bloodletter, Blunt Arrow, Feint, Sidewinder, Flaming Arrow, and Rain of Death. (as far as abilities that I actually use on the move are concerned)
    (2)
    Last edited by MugenMugetsu; 04-30-2016 at 05:09 AM.

  5. #15
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by MugenMugetsu View Post
    How much running around do you want to do as Brd? I feel that WM was an added bonus and I enjoy playing as Brd. I have no problem standing still to use abilities and if I need to fire off some shots on the move I have plenty of options available so that I can continue to DPS even though I'm moving with Wanderer's Minuet on.
    People exaggerate the movement impairment GB gives too. Guess it helps them make a point?
    (5)

  6. #16
    Player
    NaesakiAshwell's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    696
    Character
    Naesaki Ashwell
    World
    Odin
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Greedalox View Post
    People exaggerate the movement impairment GB gives too. Guess it helps them make a point?
    I notice in pre-52 dungeons a lot of Bards love to run and jump around while using their abilities think they are really ace, so I'm guessing they are one of the vocal crowds crying about having to stand still for brief periods >.>
    (7)

  7. #17
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    What they SHOULD have done for Bard was give them fresh new songs, like a haste skill, damage buff song, defense buff song etc. Then the job would genuinely feel like a Bard and less like a budget Ranger. Bard being a fun job with lots of mobility? Let's reduce their mobility with WM, give them cast times and rob them of auto-attacks! Barrage actually pretty powerful? Let's change it so it only works on a single weaponskill, and doesn't allow criticals! It's like they were trying to systematically dismantle the job rather than breathe new life into it.

    It's honestly not that surprising that Machinist shares a lot of similarities with Bard. I think the creativity was all used up on Astrologian.
    Quote Originally Posted by Greedalox View Post
    People exaggerate the movement impairment GB gives too. Guess it helps them make a point?
    It's still an impairment though. Being able to move freely while maintaining damage was one of Bard's biggest advantages. It meant that no matter what crazy AoE you were forced to dodge it did nothing to your aim. In return, we got a weak damage buff which, at the time, didn't even make up for the loss of auto-attacks. They had to increase the damage by 10%, and even then it barely ties even.
    (8)
    Last edited by Lemuria; 04-30-2016 at 06:01 AM.

  8. #18
    Player
    WhiteArchmage's Avatar
    Join Date
    Jun 2015
    Posts
    1,457
    Character
    Samniel Atkascha
    World
    Faerie
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Lemuria View Post
    What they SHOULD have done for Bard was give them fresh new songs, like a haste skill, damage buff song, defense buff song etc.
    I would have welcomed more songs, even if I like Bard as it is, although the meta would have torn BRD apart with those examples. A DMG buff song would need to be used at all times and we already have Foe Requiem, so it would either mare FR useless or just be P.Def version of Foe, in which your casters and healers would fight the tanks and melee over who needs it most. Haste song, I can already hear the monk's cries when you stack haste song + arrow + Selene buff. Defense song, very useful but if it didn't gimp your dps healers would be asking for it at all times, and maybe even if it did. Not saying it can't be done (say, for 4.0) I'm just saying it'll have to go through a lot of testing for balance purposes.
    (0)

  9. #19
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Velthice View Post
    Probably for the same reason melee classes all have combos, tanks all have tank and damage stances, etc...
    MNK does not use combos. One thing i dislike about NIN n DRG.
    (0)

  10. #20
    Player
    Saccharin's Avatar
    Join Date
    Aug 2013
    Posts
    1,128
    Character
    Blue Kitty
    World
    Moogle
    Main Class
    Conjurer Lv 84
    Quote Originally Posted by Elky View Post
    I just find it weird that a new job is released and gets a mechanic, that is also given to another ranged physical dps class they both get the skill at the same level.
    So the question is, why give Bard wanderer's minuet? You could've kept that mechanic exclusive to Machinist, but you decided to give it to Bard as well. Does anybody know if there is logic behind this? I feel like both lose their uniqueness due to their similarities in skills and how they are played.
    As punishment for moving. From a balance perspective Bard had instants so compared to BLM they didn't get punished for moving. To compensate in HW SE made base bard damage lower so for them to be competitive they now have to use WM. The downside is that moving is now bad - like BLM. The same principle applies to MCH,

    Simple really.
    (1)

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