Level 60 Secure has been highly sought after so many people should be pretty content about this. The adaption on the "node/drone mechanic" should also be more interesting in that you don't have to largely abandon your outpost in every match in addition to a lack of predictability.

Further more, I believe it was said that points for destroying crystals are awarded based on damage dealt. Now, that could just mean that the victor of the points is decided in the same way drones and nodes were, though I initially understood it as your damage percentile dictates how many points you procure from said crystal, i.e 50/50 between two companies would result on a 50% share of the total points. Though it's a very particular line of wording that could go either way.