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  1. #1
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,514
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Vulcwen View Post
    A parser, especially when built-in, can result in a experience where players feel judged. It's a similar feeling that keeps certain players from picking up the tanking/healing role, so making DPS less comfortable to these players can result in them leaving the game.
    The question now is, why do tanks and healers get the eye of judgement and DPS can smash their faces on their keyboards and call it a day?
    It's very easy to spot when a tank or a healer doesn't perform well. And to the extremes you can usually pick out a DPS that isn't either. But you still don't have parity between the roles. Why is it that a tank or healer has to suffer the loss of their entire party while a DPS can be carried by his co-DPS? All the while mindlessly pressing buttons without any indication he's doing something incorrectly or inefficiently?
    (3)

    http://king.canadane.com

  2. #2
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Canadane View Post
    But you still don't have parity between the roles.
    And I doubt you even can - A DRK can do his primary job with nothing but unleash and maybe his aggro combo for bosses - WAR and PLD aren't much more demanding to do the bare minimum. Only one positional to care about as well (Face the enemies away from the party). Healers can typically do their role with no more than 5 buttons as well (Though Regen and Cure II suffice for the most part). Now try the same as DPS.

    Healing and tanking are so much less complex than DPSing that most healers and tanks actually DPS themselves out of sheer boredom. Parity where?!
    (2)