Quote Originally Posted by Vulcwen View Post
A parser, especially when built-in, can result in a experience where players feel judged. It's a similar feeling that keeps certain players from picking up the tanking/healing role, so making DPS less comfortable to these players can result in them leaving the game.
The question now is, why do tanks and healers get the eye of judgement and DPS can smash their faces on their keyboards and call it a day?
It's very easy to spot when a tank or a healer doesn't perform well. And to the extremes you can usually pick out a DPS that isn't either. But you still don't have parity between the roles. Why is it that a tank or healer has to suffer the loss of their entire party while a DPS can be carried by his co-DPS? All the while mindlessly pressing buttons without any indication he's doing something incorrectly or inefficiently?