No need to get so defensive, I'm saying every time this topic comes up no one really does a solid suggestion, everybody wants risk but they don't define what exactly they want, if you don't know what you want how do you expect devs to consider your vague request? I only spoke against exp loss, and I'm asking you (and the rest of the posters here) what kind of fear-inducing content you all want, how exactly it creates fear and how it would work with our current game.