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  1. #1
    Player
    Miyaka_Vigiles's Avatar
    Join Date
    Nov 2011
    Posts
    266
    Character
    Miyaka Vigiles
    World
    Odin
    Main Class
    Gladiator Lv 70

    Need help with my group Raid DPS

    Hello all,

    I have very limited knowledge about classes other than my own (PLD) so I would like you guys to give me some tips on how to improve the raid group dps.
    Below is out A5S kill

    AS5

    The DRG looks pretty nice. However, BLM, MNK and BRD seem a bit lacking.
    The WAR recently switch classes, so I am guessing there is a lot of room to improve aswell.

    I am not sure what to look for in the logs as I know very little about these classes.

    Please take a look and tell me what they can do to improve.

    Also, is there another website where I can post and discuss how to improve for specific bosses? Maybe reddit or MMO champ?
    (0)
    Last edited by Miyaka_Vigiles; 04-27-2016 at 10:33 AM.

  2. #2
    Player Violette's Avatar
    Join Date
    Apr 2012
    Posts
    545
    Character
    Eonkhui Malaguld
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Not die would be my big offer. We can't tell too much without gear levels, but it'll come down to practice. Warrior was definitely low, but he could be spending too much time in Defiance when he could be in deliverance. So idk, give it more shots and let us know.
    (0)

  3. #3
    Player
    Claymore022's Avatar
    Join Date
    Sep 2015
    Posts
    115
    Character
    Claymore Morqlae
    World
    Ultros
    Main Class
    Monk Lv 80
    we need more info, like the ilvl of everyone in the group to be able to gauge who isn't pulling their weight. Depending on your ilvl, that dps isn't bad. And if you've cleared then there shouldn't be an issue. After you clear for more weeks and get better gear, the dps should go up.

    As for how to improve on specific bosses... what's wrong with this website?
    (0)

  4. #4
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    DRG and BLM damage is okay IMHO.

    BRD and MNK do look low. In the overall rating MNK is the top DPS in this turn.

    You can compare with our data from yesterday. The MCH should be compareable to BRD.
    (0)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  5. #5
    Player
    AniCelestine's Avatar
    Join Date
    Oct 2013
    Posts
    299
    Character
    Ani Celestine
    World
    Odin
    Main Class
    Monk Lv 80
    Quote Originally Posted by KarstenS View Post
    ...
    BRD and MNK do look low. In the overall rating MNK is the top DPS in this turn...
    The monk did die once at 6 min for the stone curse. So that reduces it by somewhat. At a quick glance he was playing otherwise well. He even kept his GL3 stacks at hummelfaust. Which I don't see from every monk. It's not hard but they don't realise how to time it.

    But I'm on phone so I can't see everything so well for better analysis. Warrior could be higher tho. But is he doing the bombs or something? I'll look more when I get home if I remember
    (0)
    People need to remember that a healer's job isn't to heal HP
    but rather to prevent HP from reaching 0
    "Sent on Android device"

  6. #6
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by AniCelestine View Post
    The monk did die once at 6 min for the stone curse.
    Hm. Ok. I've seen now he didn't got raised.

    Why he didn't got raised?
    (1)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  7. #7
    Player
    Miyaka_Vigiles's Avatar
    Join Date
    Nov 2011
    Posts
    266
    Character
    Miyaka Vigiles
    World
    Odin
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Claymore022 View Post
    we need more info, like the ilvl of everyone in the group to be able to gauge who isn't pulling their weight
    BLM ilvl230
    BRD ilvl226
    MNK ilvl231
    DRG ilvl232
    PLD ilvl225

    Everyone has 230 weapons. War was on a different class when I tryed to check him on lodestone but he should be in a similar situation when it comes to gear.

    The MNK did die that try. However if u check the previous kills the dps is still on the low side (mostly green).
    The MNK has full lore gear + 230 weapon + 3x 240 accessories + grade V melds.
    I am not saying that I want 90%+ score but being maxed out on gear (outside A7S/A8S) and still scoring in the 30's and 40's is a bit alarming.

    ----------------------------

    Like I said I know very little about other clases so I am hoping you guys could tell me things like
    - This guy isn't using his CDs as soon as they are up, he waits for the goblin to become small which is an over all dps loss
    - This guy dots falls off a lot
    - This guy is loosing his stacks

    Unless I come up with something specific for each guy, all discussions will go like "yeah we need to improve, I think once ppl get used to the fight the numbers will be better". Wich is sad considering many of us have been doing this fight for months and have many kills on it.
    (0)
    Last edited by Miyaka_Vigiles; 04-27-2016 at 09:06 PM.

  8. #8
    Player
    Ash_Smokespear's Avatar
    Join Date
    Aug 2013
    Posts
    152
    Character
    Ash Smokespear
    World
    Cerberus
    Main Class
    Lancer Lv 80
    Scrub comment: you NEED to improve? Why? Are you having problems with dps on a later fight?
    (0)

  9. #9
    Player
    Miyaka_Vigiles's Avatar
    Join Date
    Nov 2011
    Posts
    266
    Character
    Miyaka Vigiles
    World
    Odin
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Ash_Smokespear View Post
    Scrub comment: you NEED to improve? Why? Are you having problems with dps on a later fight?
    That log was from A5S kill which every one of us has done for many times so far. Meaning everyone knows the fight pretty well.
    The raid damage was enough to down the boss. However, I dont think we will make the cut for A7S/A8S if we stay the way we are.

    Adjustments wont happen over night, this is a long process. We need to start now so when the time comes when we are close to downing A7S/A8S, we would have ironed all these little things that people are suggesting.
    (0)

  10. #10
    Player JackFross's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    680
    Character
    Eve Malqir
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Some comments:
    1. DRG is right where they should be.
    -- Could possibly bump up a little, but with no NIN/MCH, can't say that there's much room for improvement.
    -- I will note that if he's gonna hold the second DFD for the groper, he should hold the first for the snake - you can get both.
    -- He's missing a couple Jumps, Leg Sweeps, Geirskoguls, and 1 SSD.
    -- He misses the BRD with BL on the pull. Something for the BRD+DRG to work out. VERY important the BRD gets it.

    2. BLM is low. Like. Low. Should be easily 1300-1400 or higher with a BRD in the party.
    -- They drop Enochian - a LOT. Like. Way too much. It should fall off for the Boosts and nowhere else.
    -- He is only stacking Ley Lines with Raging Strikes. Ley is 90s, Raging is 180s. Should be an even 2:1 relationship.
    -- With Foe behind him, there's no excuse for being so low on the DPS unless........

    3. BRD is also low. Really low. Should be pulling 1200+ with a DRG, especially one of that caliber who never lets DE drop.
    -- He's not using Foe. He uses it on pull, then never again, as if it's some sort of terrible idea to utilize the BLM's dps (who is doing way more)
    -- He's using a LOT of Rain of Death. Why? 23 RoD v 18 BL. Granted, a lot of the RoD is AoE, but not all of it is.
    -- His Barrage desyncs from his HE+B4B bursts somehow, being used several seconds later. That's bad.
    -- DoTs in the last phase are sporadic at best, which is something he should work on.
    -- Loses a few ogcds throughout the fight.

    4. MNK is depressingly low. He was not doing "okay" before his death - he was still a solid 300+ behind the mark, at 1100-1200.
    -- He drops GL3 in the middle between Boosts at one point, likely for second Bombs Away.
    ---- If it's during that, this is a bad group strategy that should be addressed to assist your MNK in maintaining GL on that phase.
    ---- Pull the boss out of the corner before the bombs drop so MNK can keep punching before you need to run to the safe corner.
    -- His DoT uptime seems pretty good!
    -- 70.6% Crit rate on Bootshine = missed positionals
    -- Howling Fist - 60s cd - used 5x in a 6:12 parse (should be 6-7)
    -- Shoulder Tackle - 30s cd - used 4x in a 6:12 parse (should be 12-14)
    -- Elixir Field - 30s cd - used 9x in a 6:12 parse (should be 12-14 - might be wrong since adds and junk, but 30s cd, so meh?)
    ---- There was a gap of 1m in Elixir Field between second boost and add spawn. An extra could have been squeezed in.
    -- He ate Stone Curse. His own fault he died.

    5. WAR is low.
    -- Defiance shouldn't be an issue if he actually uses his cooldowns properly *cough Unchained cough*
    -- He is using Defiance too much and can definitely cut back on that. You don't need it for tank busters.
    -- 1 cast of Internal Release in a 7-minute fight.
    -- 3 casts of Berserk in a 7-minute fight with a BRD who Paeans him when he uses it.
    -- Storm's Eye falls off all the time. Good thing you don't have a NIN.
    -- Fracture use is incredibly sporadic. Shouldn't always be used, no, but at least hit it on the pull before he gets big.


    Overall issues:
    -- You let the Oogle mobs throw bombs. LB is coming way too slow there - pick it up faster.
    -- Likely have poor handling of the second Bombs Away. Know when it's happening and pre-move the boss closer to mid for melee uptime.


    That's about all I can see at a quick glance.


    ALSO:
    Be sure to discuss NOW about the value of Vitality melds for the DPS in A6-8 progression. Everyone should be rocking 3-5 Vit V melds in their accessories for progression beyond 5. One wipe that's saved by a DPS holding on with 300 health is an incredible boon to making progress and clearing fights.

    Anyone rocking less than 18.5-19.5k health going into A8S is holding the group back and adding hours to the progression time.
    (7)
    Last edited by JackFross; 04-28-2016 at 12:07 AM.

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