Its a toss up between BRD (because Bard in 1.0 could cast Raise...) and MCH

But after a little think it has to be MCH. Unlike other jobs it got even more boring as you unlocked more skills.

There are too many one shot "itty bitty" skills: stuns, silence, phys down, mag down, etc.

I would rather have had less of those, and more skills that allow me to do cool stuff with the turret.

I had imagined MCH as a job running around the battlefield laying down traps and bombs, or using the turret with its own combo abilities, AoEs, even crazy plasma beam channelled abilities, etc. I expected the turrets to work differently, one offensive, one defensive with shields etc