I can agree with the OP, there are a lot of games that sell weapon skins that change the look of your weapon but don't change anything else about it, it's purely visual and didn't change the weapon damage types or anything like that.

Tera is a good example of this, the class that uses a two handed axe can get a skin that turns their axe in to a hammer. The two handed sword class can get a skin that turns their weapon in to a giant mace. I don't see the issue with wanting weapon skins and just leaving the damage types alone, if someone wants the visual, who cares? I say let them have it. More variety in weapon skins is a good thing.

As far as the scythe goes, it's not an "edgy" thing for some of us. Drk's best weapon in FFXI is a scythe and it was a lot of fun to use, as a Drk main in FFXI I was sad to see botanist with the scythe, I had sort of hoped that when drk was implemented it would be a dps with a scythe.