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  1. #1
    Player
    cuatx's Avatar
    Join Date
    Jan 2014
    Posts
    38
    Character
    Expecto Patronum
    World
    Mateus
    Main Class
    Arcanist Lv 52

    Housing should be account bound....

    Have it so you can only own one house and one fc house per account per server. Then the private house can be open rights to all characters on the account with the ability to add other tenets.

    This would solve the issues of people owning multiple houses per account.
    (18)

  2. #2
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Or they could make a moderate requirement to being able to buy a house in the first place, like a rank 8 FC or 2nd lieutenant GC rank to buy a personal house. Oh wait, that's already a thing.

    This is the 800th thread about this, and nobody has been able to answer why they add "per server" to the requirement.

    8 personal houses on 8 servers, fully acceptable
    2 personal houses on 1 server, omg get your pitchforks
    (3)

  3. #3
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    People say per server, because it's to limit flipping houses. 1 person buying and reselling 1 house on each sever is gonna cost him $18 per transfer and a headache on top. Someone who can buy multiple houses on 1 server can easily gain with their resell, which causes the next person to sell higher to compensate.
    (0)

  4. #4
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Rawrz View Post
    People say per server, because it's to limit flipping houses. 1 person buying and reselling 1 house on each sever is gonna cost him $18 per transfer and a headache on top. Someone who can buy multiple houses on 1 server can easily gain with their resell, which causes the next person to sell higher to compensate.
    Someone with one character can easily gain with their resell. I guarantee if you look into the house flippers, more than 90% of the houses were not bought with an alt.

    If this is just to fix the house flipping, all they need to do is start the reverse auction at 10 times it's current level. Flipping eliminated. Gil hole boosted.
    (2)

  5. #5
    Player
    AnduinLynn's Avatar
    Join Date
    Jan 2016
    Posts
    120
    Character
    Bailey Reed
    World
    Balmung
    Main Class
    Warrior Lv 60
    Yeah; this is a great idea to prevent house flipping! I like it.
    (0)

  6. #6
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by StouterTaru View Post
    Someone with one character can easily gain with their resell. I guarantee if you look into the house flippers, more than 90% of the houses were not bought with an alt.

    If this is just to fix the house flipping, all they need to do is start the reverse auction at 10 times it's current level. Flipping eliminated. Gil hole boosted.
    Its not a direct fix. Much more would be needed to curb this issue. It is a start to allow people to actually use the housing they bought across all characters. Easy access to something you've paid for, which just happens to result in less housing needs.


    A start to fixing Personal Housing:

    • Allow alts to share one house. Increase tenant size per house (within reason), but decrease the number of houses 1 tenant can occupy at once.
    • Players should be allowed only one House per Server.
    • Players with more than one house currently will be able to keep their houses, unless evicted by reclamation system from inactivity. They will not, however, be able to share their houses with each alt, until only 1 house remains.


    A start at fixing FC Housing:

    • FCs can only transfer with a house in their possession if the previous GM stays in the FC for 1 week after the new GM has been appointed.
    • The old GM cannot transfer GM status unless they have been the GM for 1 month or longer.
    • The old GM cannot be banned or leave the FC until the week is up.
    • If you would like to transfer the FC more quickly, you may demolish the plot for 80% of its value using the 3 day waiting period, then the set restrictions will not apply.


    Additions that would affect both Personal and FC Housing:
    • Give players back 80% of their money, 3 days after agreeing to return their house to the grand company the plot belongs to. (Day 0 sell house, Day 3 reconfirm the sale to help prevent scamming.)

    • Housing demolished this way will be destroyed in 12 hours. A notice will be placed in a New NPC Sign next to the ward entrance of upcoming final demolitions. There will be an option to subscribe to housing demolitions via the NPC sign to be placed in your Timer section.(Housing that has been marked for demolition will show up here, starting at the 12 hour timer.)

    • Make it clear upon log on for 3.3 and before each purchase thereafter that buying and selling plots is a bannable offense.'



    So its more of a direction they need to move towards and not a single thing that needs done. Inflating prices like that would lead to no one buying housing/increased pricing everywhere else as people gravitate towards wanting one/increased flipping.
    (9)
    Last edited by Rawrz; 04-27-2016 at 02:03 AM.

  7. #7
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Rawrz View Post
    Inflating prices like that would lead to no one buying housing/increased pricing everywhere else as people gravitate towards wanting one/increased flipping.
    People are already paying that amount, so it's not inflating the price, it's cutting out the middle man and charging a fair market price. If nobody is willing to buy for that price, it can still slowly drop to the current minimum until someone is willing to buy it. That removes the profit from flipping, so it would not increase flipping.

    An overly convoluted system like yours that requires extensive policing due to the potential loopholes doesn't fix any problems, it only shuffles them around.
    (0)

  8. #8
    Player
    Dustytome's Avatar
    Join Date
    Aug 2015
    Posts
    2,707
    Character
    Fox Briarthorn
    World
    Sargatanas
    Main Class
    Culinarian Lv 100
    What if a time limit were added into the mix of some of these other rules. Maybe 45 days before your account can buy an additional house? That'd slow down house flipping for those that aren't just throwing money/time at additional accounts.
    (2)

  9. #9
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by StouterTaru View Post
    If this is just to fix the house flipping, all they need to do is start the reverse auction at 10 times it's current level. Flipping eliminated. Gil hole boosted.
    This. I've said it before, this is the solution to flipping.
    (0)

  10. #10
    Player
    worldofneil's Avatar
    Join Date
    Aug 2013
    Posts
    2,650
    Character
    Scott Pilgrim
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by StouterTaru View Post
    If this is just to fix the house flipping, all they need to do is start the reverse auction at 10 times it's current level. Flipping eliminated. Gil hole boosted.
    That would only benefit the really rich players. Small houses (for example) on my server are between 4 and 5 million. It's not too hard for someone to get that much together for their own personal house, but 50 million? :S Sure it'd stop the house flippers at the cost of blocking a lot of genuine players.

    The only way to stop house flipping is for their to be sufficient houses that there is always a house available for someone to buy if they have the money (i.e. new wards constantly being added as needed).
    (2)

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