The answers so far are the most correct I think. If we need something solid and "testable" in an objective sense, I would say it is the value your average DPS would converge on as the duration of the fight approaches infinity.
The answers so far are the most correct I think. If we need something solid and "testable" in an objective sense, I would say it is the value your average DPS would converge on as the duration of the fight approaches infinity.
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