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  1. #1
    Player
    Bigcat9715's Avatar
    Join Date
    Jun 2014
    Posts
    490
    Character
    Nebulon Gumball
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90

    At what point do you use Ifrit-egi over Garuda-egi?

    I ask this question, because with the Glamour system coming soon I have a nagging feeling that no matter how badass the ifrit glamours are, when it comes to an actual dungeon, raid, etc your not really going to see it too much. I used to be a hardcore ifrit user, but as of recently my skills have a developed a lot more, and in order to achieve the timing and damage needed I have to use contagion. Is there ever a time where any of you guys used ifrit outside of just having him out while in Idyllshire, or should they make it where all egis (titan included) should have contagion, so it would be a matter of personal opinion like boxers (ifrit) or briefs (garuda)?
    (0)

  2. #2
    Player
    Settiesama's Avatar
    Join Date
    Mar 2016
    Posts
    593
    Character
    Setsuna Tribal
    World
    Balmung
    Main Class
    Summoner Lv 60
    Garuda for multiple enemies so she can quickly switch between them/contagion multiple mobs, and Ifrit performs better when you're fighting a solo mob/very few that doesn't move too much so he can stay focused on attacking.
    (2)
    Last edited by Settiesama; 04-26-2016 at 12:18 AM.

  3. #3
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Garuda is OP whenever you can utilize DWT+3D+Contagion(+Bane). Contagion is worth
    (40+35+35)*1,1*5 = 605 pot or 550 pot outside DWT per target every minute then
    PLUS
    ((15/30)*530 + (15/18)*353 + (15/24)*442) MP = 835 MP saved. Hint: To change a Ruin into a Ruin3 you need 884 MP.
    Conclusion: It's not only 605, but even almost 805 extra pot per minute just for using Garuda.
    (though you're clipping one or two DoTs with 3D, so it's not really that high.. but somewhere near).

    Also my Garuda does do ~780 damage/GCD while Ifrit does only a bit more, 570+260=830, although Ifrit's potency is 120 pot and Garudas is 90 pot.
    So after a minute Ifrit didn't do 20*30=600 pot more.. it did like 20*50=1000 more damage, which is like ~105 extra pot (1,3 ruins) per minute.

    So Ifrit could only come up with the shield which is (almost ever) 6*50=300 pot per target just from the tank (so the Tank nerf was actually a hidden SMN nerf xD).
    That's not enough, so Garuda rules even in single target fights. Even if tank dps was high as dps dps it's 805 > 105+300.. Didn't look at Enkindle, but with 3 min CD this won't change much.


    The ONLY place to use Ifrit is when you're running dungeons overgeared and trashpacks die without the need of contagion.

    And one thing I didn't checked yet is, if Ifrit's auto-attack crits can trigger the SS-buff.. so Ifrit might have an advantage here, too... but also, that's not enough.
    (1)
    Last edited by Neophyte; 04-26-2016 at 12:59 AM.

  4. #4
    Player
    Erudito's Avatar
    Join Date
    Apr 2015
    Location
    Limsa Lominsa
    Posts
    316
    Character
    Alex Greaver
    World
    Brynhildr
    Main Class
    Machinist Lv 70
    Yeah, sadly Garuda not only feels better when playing but the MP saving and DoT extension from Contagion is simply too good.

    Now, did you guys check out the potency variance between the move of those 2?
    Ifrit's non-auto-attack spam move has a higher potency than Garuda's basic spam spell and yet it hits for less. I thought that they were going to make Ifrit's damage partake or our INT stat? Or did they make it take from both our STR and INT? Or did they change the potency while I wasn't looking?

    Sigh, SE, when things like this happen you have to look for the "theme" of the problematic job in question. In this case, we have to figure out what "type" of pet Ifrit and Garuda are. Caster pet and melee pet is to vague, we need to go deeper. Ifrit is more of a mid damage, good sustain damage pet. Then we gotta work on those attributes. We have its basic spam move (again, the potency on this move does not match the damage going out), its auto-attack and then we have to look at what makes a good DPS to fill out the last 3 moves.

    Again, taking a look at what type of pet Ifrit is, it is a safe bet that it should have a DoT move. Something with mid/low potency that last a little bit less than its cooldown time. Let it keep its stun move, I see no problems with it having one. And finally, every DPS has that one move that hits really hard but has a somewhat long cooldown. So how about we give it a move that hits pretty good at a long cooldown instead of its AoE move? Let Enkindle be its AoE move since AoE moves take a lot out of melee jobs to begin with.

    Just my 2 cents on Ifrit, anyway. Again, that was my opinion so please don't kill me for it and continue the discussion.
    (2)
    Last edited by Erudito; 04-26-2016 at 01:52 AM. Reason: More stuff :D

  5. #5
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Neophyte View Post
    Garuda is OP whenever you can utilize DWT+3D+Contagion(+Bane). Contagion is worth
    (40+35+35)*1,1*5 = 605 pot or 550 pot outside DWT per target every minute then.
    Just to clarify, the only added potency that Contagion brings is then 55 (10% of the added 550) + 3 GCDs of Ruin (most likely Ruin) for 240 potency. Otherwise, you would simply just re-cast the DoTs and still get that base. Contagion in this sense adds 295 potency per minute.

    in a 5 min encounter, you get the following added
    minute 0: 0.37 x 550 +250 = 453 (raging + potion + DWT)
    minute 1: 0.1 x 550 +250 = 305 (DWT)
    minute 2: 0.1 x 550 +250= 305 (DWT)
    minute 3: 0.32 x 550 +250 = 426 (Raging + DWT)
    minute 4: 0.1 x 550 +250 = 305 (DWT)

    I used 250, as I assumed on some occasions you would squeeze in Ruin III's instead of Ruin I's. However, for the most part, you would just squeeze those in anyway even if re-casting DoTs (outside of the added MP saving of contagion).

    total added potency per 5 minutes = 1794 with 1250 of that being from extra GCD's and 544 from extended buffs on DoTs. This works out to 5.98 potency added per second.

    It's hard to say whether the added ~6 potency per second works out higher than the added potency of Ifrit's more powerful attacks + radiant shield.
    (1)

  6. #6
    Player
    AsahinaMyLove's Avatar
    Join Date
    Oct 2014
    Posts
    751
    Character
    Asahina Karayami
    World
    Siren
    Main Class
    Botanist Lv 90
    I mostly have Ifrit Egi out!
    I hate how Garuda looks <,<
    (1)

  7. #7
    Player
    Jimoori's Avatar
    Join Date
    Dec 2015
    Posts
    45
    Character
    Jimoori Deluxe
    World
    Jenova
    Main Class
    Pugilist Lv 60
    I use Ifrit on bosses so I can focus more on mechanics rather than micro managing the pet.
    (0)

  8. #8
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,455
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Wish they'd bring back Ifrits damage to be slashing again.
    Synergies nice with a warrior or a ninja, and in such a scenario may give it an edge on single targets. Whereas now, Garuda seems to be the go-to regardless of situation.
    (0)

    http://king.canadane.com

  9. #9
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Canadane View Post
    Wish they'd bring back Ifrits damage to be slashing again.
    Synergies nice with a warrior or a ninja, and in such a scenario may give it an edge on single targets. Whereas now, Garuda seems to be the go-to regardless of situation.
    I am not sure if that added slashing damage would balance out with either a) misses due to not having high enough accuracy or b) loss of damage by unnecessarily getting more accuracy instead of crit.
    (0)

  10. #10
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Garuda is better for AoE, Ifrit is better for single target. That's generally the summoner rules as I understand them.
    (0)