Quote Originally Posted by Katana190 View Post
Don't get me wrong, it would be interesting to add new armor sets for new jobs, but I'll stick by saying it would be an inconvenience for me because it would and that's just the truth, I like playing every tank possible (Again, this goes for a lot of tanks too) we would get over this with time. Although I still very much doubt SE will do this, as people believe SE are lazy, I believe they wouldn't do it because of people who play all the tank jobs wanting to gear them equally. The foundation has already been set though, like I said, but maybe we'll see some tanks use the current gears within the game besides Fending.
Thank you for being someone else who realizes these things. The fact tanks share gear is very likely a design choice. It provides benefits like giving tank players (Who they want to remain interested and playing their game)the possibility to gear the 3 jobs simultaneaously. This allows them the flexibility to change which tank they play on the fly. Bored of WAR? Play PLD for a little bit without having to spend months re-gearing it.

By adding a tank that steps away from this benefit you create issues where tank players must decide which tanks they gear. Do they go for the 3-in-1 combo of fending gear? Or do they go with the new tank only? Of course, the new tank could share gear with a DPS, then you have people gearing a DPS and a Tank at the same time. That's certainly a perk, as well as incentive for DPS to try out said tank, but then it doesn't offer much of a gateway towards the other 3 tanks which ideally you want people to try and play all the tanks.

In the end it's up to SE. Take the easier path and keep their tanks in-line with each other with gearing and other common traits, or try and change things up which creates a bit more work on their part.