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  1. #1
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,901
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Viper Lv 100
    Quote Originally Posted by Katana190 View Post
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    Red Mage does have a history in FF series for being able to equip Heavy Armor which does allow it to fit into a Tank for FF14. The only matter of it is how SE may adjust Red Mage in the FF14 version if it is a Tank Job because they can not simply copy and paste skills from White Mage and Black Mage here but may have to use new skills unique to to FF14 version without giving up Red Mage's identity to use both White and Black Magic.

    I still think Red Mage may prove to be a more interesting tank job with one possible mechanic as White Magic being the Protective Tank abilities (improve defense and damage reduction through magic means such as barriers or auras with unique effects) and Black Magic as the Destructive DPS abilities (causing damage and generating aggro).
    (2)
    Last edited by EdwinLi; 05-08-2016 at 12:10 AM.

  2. #2
    Player
    Katana190's Avatar
    Join Date
    Nov 2013
    Posts
    299
    Character
    Katana Azurite
    World
    Phantom
    Main Class
    Warrior Lv 90
    Quote Originally Posted by EdwinLi View Post
    Red Mage does have a history in FF series for being able to equip Heavy Armor which does allow it to fit into a Tank for FF14. The only matter of it is how SE may adjust Red Mage in the FF14 version if it is a Tank Job because they can not simply copy and paste skills from White Mage and Black Mage here but may have to use new skills unique to to FF14 version without giving up Red Mage's identity to use both White and Black Magic.

    I still think Red Mage may prove to be a more interesting tank job with one possible mechanic as White Magic being the Protective Tank abilities and Black Magic as the Destructive DPS abilities.
    White magic, Self healing tank hype? Get 2.0's WAR right lol. Black magic... Hmm it can't exactly use Fire IV and I'm not much of an FF veteran (this makes it difficult to comment on the forums sometimes) so I don't know all BLM abilities.. I'm sure there are lots if abilities they'll have access to though. Thinking about RDM tank makes me hyped though even though it might not happen, it sounds really interesting, we'll have whm = healer, blm = dps, rdm = tank. This makes my mind at war if I want SAM or RDM as tank now D': Their both really aesthetic and iconic I would be happy with either. And as mentioned above, I'm sorry for my lack of knowledge of the FF titles but I saw a few comments back or it was another thread.. That RDM would use boots,legs and gloves of fending but different chest and helm, which doesn't sound within the confinements of this game
    (0)

  3. #3
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,901
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Viper Lv 100
    Quote Originally Posted by Katana190 View Post
    ---
    A rundown of White Magic, since you already said you don't know much about FF series, is that it contains 2 aspects of Magic and does not cover only Healing Magic.

    Recovery Magic is the Healing skills you are speaking about and is what White Magic is commonly known for but there is also Support Magic which is the Protection/Damage Reduction aspect of White Magic.

    I am speaking more about Red Mage Tank using more of the Support aspect of White Magic such as using White Magic skills such as Deflect to reflect certain attacks back at enemies for a short time and Shell to place a Magic Barrier around themself to improve their own defense. They can use Crusade as their Aggro grab skill if they lose aggro on a enemy and use skills like Dia to allow them to cause more damage on their targets for easier aggro generation through damage.
    (2)
    Last edited by EdwinLi; 05-08-2016 at 12:48 AM.

  4. #4
    Player
    Katana190's Avatar
    Join Date
    Nov 2013
    Posts
    299
    Character
    Katana Azurite
    World
    Phantom
    Main Class
    Warrior Lv 90
    Quote Originally Posted by EdwinLi View Post
    A rundown of White Magic, since you already said you don't know much about FF series, is that it contains 2 aspects of Magic and does not cover only Healing Magic.

    Recovery Magic is the Healing skills you are speaking about and is what White Magic is commonly known for but there is also Support Magic which is the Protection/Damage Reduction aspect of White Magic.

    I am speaking more about Red Mage Tank using more of the Support aspect of White Magic such as using White Magic skills such as Deflect to reflect certain attacks back at enemies for a short time and Shell to place a Magic Barrier around themself to improve their own defense. They can use Crusade as their Aggro grab skill if they lose aggro on a enemy and use skills like Dia to allow them to cause more damage on their targets for easier aggro generation through damage.
    I see, sounds great! I was kinda hoping DRK would be a tank that would facilitate their mp to create magic barriers like galvanise from sch. Sounds like RDM might actually fulfil that tank I was hoping for, using mp to create barriers.
    (1)

  5. #5
    Player
    Rbstr's Avatar
    Join Date
    Aug 2013
    Posts
    512
    Character
    Robin Ster
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Katana190 View Post
    White magic, Self healing tank hype? Get 2.0's WAR right lol. Black magic... Hmm it can't exactly use Fire IV and I'm not much of an FF veteran (this makes it difficult to comment on the forums sometimes) so I don't know all BLM abilities.. I'm sure there are lots if abilities they'll have access to though. Thinking about RDM tank makes me hyped though even though it might not happen, it sounds really interesting, we'll have whm = healer, blm = dps, rdm = tank. This makes my mind at war if I want SAM or RDM as tank now D': Their both really aesthetic and iconic I would be happy with either. And as mentioned above, I'm sorry for my lack of knowledge of the FF titles but I saw a few comments back or it was another thread.. That RDM would use boots,legs and gloves of fending but different chest and helm, which doesn't sound within the confinements of this game
    I do think a RDM tank would be pretty neato. The one thing is that you already have one tank with a mana managment mechanic so you'd want to do something different.
    My concept would be some kind of 1/2 hand melee weapon, high-HP, receive higher healing, and do self-shielding as the main mitigation (Like DRK was kind of PLD-patterned, this would be more WAR-patterned). They'd have like a instant stoneskin type CD, maybe something inner beast like for shields. Their combos and damage stuff would each have en-spell flavor of fire/ice/thunder.

    Their aesthetic and animations would be a little less "Tough" and more "technique". It should continue to use Fending gear though.
    (2)