except stacking mind with skill points and end game accessories still dint help it to a degree anyone would notice. literally it was like a 1- point healing increase on average, it was bad. ) not arguing the non aspected m damage title, all of whats said about it is true, but it doesnt change the fact that these weird game systems are the way they are. with too much hard pinpointing. its like parry. parry is stupidly implemented, just give us a flat percent, not 1 million parry eqals 30 percent rate