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  1. #601
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Tanathya View Post
    This, so much. If it's too much work for them they might as well quit and let someone else do their work. No one said it was gonna be easy, especially when they signed up for a company such as Square.
    Especially since a majority of player feedback on the JP side will have higher pull then anywhere else and even then it's just a consideration. I wager over here they take into account some of our opinions but can easily handwave it off. Because ultimately it's up to Yoshi and his little BLM village to decide what they want to do and how to do it.

    Wish they did polls again. I remember the streams for Bravely series had a few of them during their presentations.
    (1)

  2. #602
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by ShinMetsu View Post
    I keep seeing this argument coming up recently. "It's too much work for the developers."
    I feel like that's a really horrible argument. This should be about what we want, not about how hard it is for the developers to implement or how little funds they have to work with (which they should really change btw).
    Except people aren't really saying this. They aren't saying it's too much and thus they are incapable of doing it. We're saying it is more work (which it is) and that means it's less likely to happen.



    Quote Originally Posted by ShinMetsu View Post
    I think with this kind of viewpoint, we can discard any of your 'insights' of SE's Development budget anyway.
    Go for it. Doesn't change the fact the game does have a budget, and like most games, it's going to be a tight one. We've just had a recent interview that talked about how much it costs just to keep and maintain the servers for the game. They don't have infinite money, or time, or staffing.
    (3)

  3. #603
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,713
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Yuni_Queen View Post
    ...Thou I dare you, i double dare you... don't you dare mention SAM as dps... Otherwise Tank spot will be filled with some weird stuff like RDM or BST or weird things like that that gives me shivers and wake up late at night with scream.
    Guess I will dare to call it a dps job, then! So far, all the jobs that can use swords are tanks (PLD/DRK), it's about time they'd add a dps job that uses a sword.

    Making SAM a dps job doesn't mean they'd have to force RDM or BST into a tank role, just for the sake of having a new tank job.
    They could even come up with something new, a tank job based on Rhitahtyn sas Arvina:



    Unless I'm weird for thinking a tank job that uses gunshields would be neat.

    Quote Originally Posted by Yuni_Queen View Post
    I, and probably 70% of community, do not want to trasform FFXIV into TERA, where half-naked Lolis wearing robes or rags tank busters with their fluffy butts, casting Limit breaks as their normal combo.
    But this is already possible with the glamour system. Not that I agree with the concept of a RDM tank, just saying this reason against it is silly.
    (1)

  4. #604
    Player
    Katana190's Avatar
    Join Date
    Nov 2013
    Posts
    299
    Character
    Katana Azurite
    World
    Phantom
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Nezerius View Post
    They could even come up with something new, a tank job based on Rhitahtyn sas Arvina:



    Unless I'm weird for thinking a tank job that uses gunshields would be neat.
    Nah, that seems really awesome tbh! Although I could see something like that coming out in 5.0 or 6.0. As we're hinted at going into Garlean territory in a future expansion.
    (1)

  5. #605
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    I am afraid things like gunblades, gunpunches and gunshields will come out not faster than 6.0 or 5.0 when MSQ plot will start to get sexy around Garlemald conquering.
    But i think it is possible, they would be actually first exclusive classes for FFXIV., since Those are actually almost fully designed classes already. Not just empty pics, they were in battle. in mechanics.

    Let's be honest. How many more classes there is in FF series, that they yet didn't implement, and woudn't be forcely implemented, cause lack of ideas and templates? 2 or 3? (don't gimme bullshit around mime or time mage, those have to be unique classes, that do not have even part of skills already existing in our classes we already have!)

    They will have to add those GunThings our villains were using to pull back some players in 3 or 4 years, when FF XXVIII will break the system.

    Until they want to redesign whole FFXIV battle system, allowing for more modifications in personal idea of class gameplay.
    Then new classes and higher level tiers will be unnesseccery.
    (2)

  6. #606
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Time Mage is Astro though so rip Time Mage.
    (2)

  7. #607
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Yuni_Queen View Post
    I am afraid things like gunblades, gunpunches and gunshields will come out not faster than 6.0 or 5.0 when MSQ plot will start to get sexy around Garlemald conquering.
    I've been wanting Garlean armor and weapons since I first saw them. =/
    (1)

  8. #608
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    im not entirely sure about magic damage vs physical damage, look at all casters and healers weapon damage compared to tanks and melee and ranged, when i think about it pld cure is still worse than a smns or blms(loved that flaw in 2.x it really drove me nuts to no end) so I think that drk was somehow bent against the laws of what normally happens much like how ninjutsu is (they call it a spell but its calculated as an ability but foes actially works on its dmg output)
    I really wonder what the jp forums are debating or if theyre perfectly fine not debating this, i imagine they having some similar debates over this but i could be wrong
    (0)

  9. #609
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    oh no, DRK wasn't bent or anything, if DRK could wield BLM's staff, he would deal same amount of dmg from unmend, as BLM with 150 potency attacks (Scathe?).
    Spells for each job are scaled with their primal statistics. BLM > INT, DRK > STR&VIT. That's why 150 spell damage (not spell power) is same to physical dmg dealt of 150.

    I start to think, that despite the fact, those are magical scaling skills, they are actually dealing physical damage.
    Since i still have no idea what "unaspected" is supposed to be.
    That would explain, why Unmend and Low Blows deal same dmg, always, to all enemy types.

    Unaspeted type as magical scaling spells, dealing Physical dmg. Sounds like a good SE move.
    (2)

  10. #610
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Yuni_Queen View Post
    oh no, DRK wasn't bent or anything, if DRK could wield BLM's staff, he would deal same amount of dmg from unmend, as BLM with 150 potency attacks (Scathe?).
    Spells for each job are scaled with their primal statistics. BLM > INT, DRK > STR&VIT. That's why 150 spell damage (not spell power) is same to physical dmg dealt of 150.

    I start to think, that despite the fact, those are magical scaling skills, they are actually dealing physical damage.
    Since i still have no idea what "unaspected" is supposed to be.
    That would explain, why Unmend and Low Blows deal same dmg, always, to all enemy types.

    Unaspeted type as magical scaling spells, dealing Physical dmg. Sounds like a good SE move.
    Unaspected means no elemental damage or atributes like slashing, blunt stc. THey are plain damage, but still can be magical or physical. Scathe or Ruin is unaspected, but they are magical damage. Fire, Blizaard ,etc are elemental damage.

    DRK can deal magical damage, even if this one scale with VIT&STR instead of INT. Unmend is unaspected and magical magical, as is Unleash, Dark Passenger and Abysall Drain.
    (1)
    Last edited by Xlantaa; 05-13-2016 at 06:19 PM.

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