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  1. #1
    Player
    Shippuu's Avatar
    Join Date
    Mar 2013
    Posts
    628
    Character
    Shippuu Nammuu
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by EdwinLi View Post
    That is not a smart move because it limits them on what they can have as a Tank to a small margin of classes that can only use swords or axes or whatever weapon that cause slash damage only. This synergy you call it is nothing more than a limit so they don't have to go outside the norm they just setup. It also has a limit to how many veriation they can have before it is just a repeat of the samething with just slight change such as how Dark Knight ended up being a damage mitigation Job like Paladin while warrior remains it own gameplay as a HP focused Tank.

    Hammer also has been used by 2 well known Jobs being Berserker and Viking in FF games
    Sure it's limiting, but the game isn't going to add tank jobs all the time. One per expansion is still something like 1 every 2 years. There's plenty of options for slashing damage before "running out". Sometimes limits have to be in place to ease development.

    And Viking and Berserker? Lmao. You mean both those things they combined into what we have as a Warrior? Didn't you also say you didn't want tanks to just be "Knights in shiny armor!", but you'd want Viking and Berserker that look exactly like what we have with Warrior right now? And both of those are totally more requested/popular than Samurai, right...?
    (2)

  2. #2
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Shippuu View Post
    The weapon type does not dictate in any way what kind of abilities and attacks a job can have. A Samurai is very different than a Knight. Your idea of a hammer wielder has less uniqueness to me than a Samurai which has a very distinct look to it. A Samurai could be just as debuff focused as some guy with a big warhammer if they wanted to.
    A hammer tank can have a very distinct look, too (really, mystic knight or templar would work with a mace/hammer). Not to mention weapon variety would be a good thing in the long run. It's tiring to see every tank job wielding slashing weapons. We should also remember that some people might want to use those slashing weapons to top DPS meters instead of holding aggro.
    If they throw in a new tank that deals blunt damage it throws off a lot of synergy the game already has. Keeping the tanks as slashing damage is actually a smart move from a design standpoint and helps with SE's focus on making every combination viable.
    If you mean the slashing/blunt debuff thing, that's actually one of the things that should go for the sake of trying to even out tank DPS and removing the notion of certain class comps not working well (see: MNK/DRK in a raid comp). Even if you weren't to remove those debuffs, a tank being able to apply a blunt debuff wouldn't exactly break anything. If anything it'd probably be similar to the WAR/NIN synergy we see now.
    (2)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  3. #3
    Player
    AutoWhit's Avatar
    Join Date
    Aug 2013
    Location
    Kugane
    Posts
    153
    Character
    Gahz Rilla
    World
    Excalibur
    Main Class
    Samurai Lv 90
    3 tank classes, 2 of which use swords. 3 melee dps classes, none of which uses swords. I just want a melee dps class/job that uses a sword. When I came back to the game recently I was a little disappointed to learn that DRK was tank only.
    (3)

  4. #4
    Player
    Cidolfas86's Avatar
    Join Date
    Oct 2014
    Location
    Ul'dah
    Posts
    119
    Character
    Cidolfas Orlandu
    World
    Goblin
    Main Class
    Warrior Lv 60
    Quote Originally Posted by AutoWhit View Post
    3 tank classes, 2 of which use swords. 3 melee dps classes, none of which uses swords. I just want a melee dps class/job that uses a sword. When I came back to the game recently I was a little disappointed to learn that DRK was tank only.
    Red Mage with a fencing sword-problem solved.
    (3)

  5. #5
    Player
    Gabrielleblanc's Avatar
    Join Date
    Aug 2015
    Location
    Ul'dah
    Posts
    117
    Character
    Leonard Lecorre
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Cidolfas86 View Post
    Red Mage with a fencing sword-problem solved.
    Don't tease me with that, I considered buying ffxi just to play red mage today.
    (1)

  6. #6
    Player
    Cidolfas86's Avatar
    Join Date
    Oct 2014
    Location
    Ul'dah
    Posts
    119
    Character
    Cidolfas Orlandu
    World
    Goblin
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Gabrielleblanc View Post
    Don't tease me with that, I considered buying ffxi just to play red mage today.
    Me too. I can envision a front line fighter mage/caster, jack of all trades DPS. I just don't want it to end up like 11 were I was simply a refresh bot and healer :/

    Quote Originally Posted by DWolfwood View Post
    I think Blue Mage would fit it better, and healers face a similar problem as tanks in that it's hard to come up with ideas of how new healers will be. A frontline melee healer in the style of Red Mage seems like too good an opportunity to pass up. Give them slightly weaker heals than WHM, and some Phalanx as shields, along with better dps than SCH, and they're good to go.
    I can't remember when but I'm pretty sure Yoship was pretty soft on the idea of adding Blue mage to this game. Thats not to say I wouldn't want BLU, but if/when either one is added they'd make a fine addition as front line dps casters.
    (1)

  7. #7
    Player
    DWolfwood's Avatar
    Join Date
    May 2012
    Posts
    363
    Character
    Dylan Wolfwoodicus
    World
    Goblin
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Cidolfas86 View Post
    Red Mage with a fencing sword-problem solved.
    I think Blue Mage would fit it better, and healers face a similar problem as tanks in that it's hard to come up with ideas of how new healers will be. A frontline melee healer in the style of Red Mage seems like too good an opportunity to pass up. Give them slightly weaker heals than WHM, and some Phalanx as shields, along with better dps than SCH, and they're good to go.
    (1)

  8. #8
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Were kinda going into the same territory as all other new job threads seem to head, we just need to remember that no matter the outcome someone is going to be unhappy and rage about it on the forum. If SAM gets made a Tank or DPS, if RDM gets put as a DPS or Healer or even if Blue gets added but gets limited to say 20 or so monster skills all thanks to the current system people will find a way to complain about it. While I admit I still crave that sword dps no matter the flavor, more classes to me is always a plus and I can't see complaining about it myself.
    (2)

  9. #9
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Tanking is boring.

    Why should they waste a good job like Samurai for the tank role?
    (7)

  10. #10
    Player
    Alacran's Avatar
    Join Date
    Mar 2011
    Posts
    964
    Character
    Maeror Montealvo
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Evangela View Post
    Tanking is boring.

    Why should they waste a good job like Samurai for the tank role?
    Because the DF que's don't lie, Tanks are needed.
    (2)

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