Hello, I'd also like to give my 2 cents on this topic and my take of samurai and red mage as well as the concerns of having tanking classes.
I think most people would agree that Samurai and Red Mage are most likely to be added in 4.0, going by the comments that they don't want to add 3 classes at once, i guess we'd be left with that.
Now, what does this mean? DPS is the most popular role, and to me it feels like it currently lacks a bit in variety.
At the same time people are always concerned not having enough Tank roles.
But what of the healers? I see them being even more uncommon.
Frankly, i don't think the queues are horrible as a DPS even, on average i wait 5min for dungeon queues, which are probably the main concern.
So what if we add, say, a tank and a DPS. The Lackluster of healers will still be there.
And is adding a tank really going to solve the issues of too few tanks?
Is there even such a thing as a perfect balance between roles?
I think it's true that if they added Samurai as a tank, a lot of people would give it a try, naturally.
But how many of those people would actually switch from their DPS role to a tank role? I don't think too many, of course some would though.
Mostly i'd see current tanks switching to Samurai as a tank.
And Red Mage is so over the place, i don't even know where i would see it. Although i do have a most unexpected vision for it, in my own mind.
Personally I would like to see Samurai as a DPS, because my take on Samurai isn't tanky enough to actually be a tanking class.
I see Samurai being the ultimate killing machines. That is mostly what they are known for in my opinion. I don't think many people think of Samurai like "Oh, that guy could take a direct hit no problem"
And their weapons aren't even as durable, they are quite brittle.
Of course, some people are gonna be like "They don't block, they parry", but i'd stress it's more the deflecting type of parry too.
And i don't see that concept being very viable for those kind of tankbusters we got, like A5 Twinkledink's or Sephirot's tank busters, deflecting them doesn't seem effective or anywhere near a possibility to me.
Furthermore I don't see Samurai as being anything remotely close to magical or superhuman powers, I think of Samurai in a sense of how they are portrayed, simply masters of their very deadly art.
Even if they went with a parry concept Samurai tank, I'd think it to be really boring to be honest.
How would it differ from Warrior or Paladin even, that type of mitigation is like... no differnt from blocks to me.
All we see is a "Parry (-20%)" pop up on the screen, and i don't really care much whether it says Block or Parry to be honest.
And being up against non-physical oponents, Samurai tank sounds like it would be screwed as you simply can't parry magical attacks.
So, this picture is most undesireable to me from a tank's perspective.
Who knows what they could come up with, but as mentioned above, it wouldn't fall into the category of how i see samurais.
What i would like to see instead for a tank...
Give us something new, something interesting.
I'd like to see a 'Barrier' type of tank, a tank that puts up magical barriers for mitigation, similar to an Adoloqium's Galvanize shield.
Those shields could be tied to weapon skills for example, or the weapon skills could give you some sort of... 'swiftcast' buff to put up a shield at your leisure, or if off-tanking unleash a devastating magic attack.
I think that would be nothing like we've got already.
I haven't played XI's Runefencer, but i'd imagine it something along those lines, your attacks would directly or give the ability to put up barriers, buffs, unleash attacks, or whatever else.
Another possibity for this type of tank would be Red Mage considering it's trademark Phalanx which acts sort of like a Barrier.
So yeah, i'd like to see Samurai as a DPS. Red Mage i'm really undecided on.
But i don't think it would be horrible even if we got 2 DPS and no Tanks or Healers for 4.0.
Rather than just using Samurai as a means to get people to play Tank, keep it real to the lore and how Samurai are portrayed.
Keep the Jobs what they are, not what you need them to be.
Instead find a more suitable and interesting idea to fill the tanking position.


Reply With Quote










