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  1. #11
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    What they should do is fix the old areas zone by zone and implement a few per major patch.
    (1)

  2. #12
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    I actually don't see the point in adding flying to old areas if you're not going to do anything with it... Getting the increased speed would be nice, but old zones are relatively small and have no real need for a speed boost...

    I'd still like them to add flying to old zones, but not as just a "Fine, here you go" sort of way, in a way that actually provides something new to the old zones. Take Southern Thanalan, rather than just adding flying to the area, I'd say add new areas to the area that make use of flying. There is that big old tower in the distance for example... So rather than it just being a case of "Here's the old zone, now you can fly in it", it's a case of "Here's the old zone, now you can fly in it and discover new areas!".
    (11)

  3. #13
    Player
    FaileExperiment's Avatar
    Join Date
    Oct 2013
    Posts
    259
    Character
    Vash Warbreaker
    World
    Zalera
    Main Class
    Red Mage Lv 72
    To be honest, SE is being disingenuous here. They knew they wanted to flying well before 3.0, obviously. Why did they not simply redesign the 2.0 zones back then? They could have actually started small, maybe one zone a patch, or whatever. The players would not have even know since the redesign would only have affected things we couldn't see anyway.

    If they had done even half of a zone each major patch since 3.0, which could have been done concurrently with everything else... they'd be done by now, or at least well into having it ready by 4.0 without delaying anything. it's not a zero-sum game.
    (0)

  4. #14
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by FaileExperiment View Post
    To be honest, SE is being disingenuous here. They knew they wanted to flying well before 3.0, obviously. Why did they not simply redesign the 2.0 zones back then?
    They aren't being disingenous at all. They just never intended to add flying to those zones in the first place.

    There's really not much reason to do so, honestly. The old areas are so small it's not needed.
    (8)

  5. #15
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,380
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    I would be fine with delaying 4.0 to do this. I mean people would ask the same thing if they implemented swimming in the next expansion anyway.
    (0)

  6. #16
    Player
    AskaRay's Avatar
    Join Date
    Nov 2014
    Posts
    3,543
    Character
    Aeon Rakshasa
    World
    Lich
    Main Class
    Bard Lv 100
    I don't think we need flying in the 2.0 areas.

    People already complain about the world feeling "small" and what will this do? You'll be able to cross SoThan in like, two seconds. I think the areas are fine without flying, thanks.
    (5)
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  7. #17
    Player
    EveK's Avatar
    Join Date
    Apr 2012
    Posts
    684
    Character
    Eve Knight
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Lemuria View Post
    Wouldn't work. Simply by being able to fly upwards would give you a perspective that you wouldn't be able to get otherwise, meaning you would be able to see over existing terrain and into the void beyond. If they were to put in such flight boundaries, it would be so restrictive that it would defeat the purpose of giving you flight to begin with.
    Mm. Yes, that does make sense. Ah well.
    (0)

  8. #18
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by AskaRay View Post
    I don't think we need flying in the 2.0 areas.

    People already complain about the world feeling "small" and what will this do? You'll be able to cross SoThan in like, two seconds. I think the areas are fine without flying, thanks.
    Imagine very small areas like Upper La Noscea, lol.
    (1)

  9. #19
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    I would be ok with them adding even more areas that have no aether currents and no flying. Even an underground zone perhaps. I think there's a place for both flying and flightless zones to exist.
    (3)

  10. #20
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    why do we even need flight in 2.0 areas??? waste of time n resoursces even considering it ffs
    (1)

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