I hope with redesign the devs also mean making them bigger, full with canyons like western Highlands.
And a sea zone that allow us to fly between La Noscea and Thanalan.
I hope with redesign the devs also mean making them bigger, full with canyons like western Highlands.
And a sea zone that allow us to fly between La Noscea and Thanalan.
I really don't care about flying in 2.0 zones. They are smaller than 3.0's and flying is not that useful plus we have a reason to use our old ground mounts.
I imagine if/when they add flight to 2.0 areas they will likely expand the smaller zones so that new areas (with higher level content) are reachable via flight. Incorporating actual content would help justify adding flight to those zones.
Indeed. Just for kicks, I just rode chocobo from Gridania to Ul'dah - following the roads, no short-cuts or cross-country. Took me about 8 minutes. So that's about 2 minutes on average, to cross each zone, following the roads. Could probably chop a couple minutes off that if I took short-cuts. And of course, there's Aetheryte crystals you could port directly to once you have them.
If they added flying, at current flying speeds, forget it. You'd be across the zones in seconds. It'd be ridiculous.
What gets me are those acting like it's somehow needed, or important enough that adding it should take priority, even if it means pushing back new areas/content for an expansion. I mean seriously? "No no no, don't put priority on designing and introducing new content and areas for your players to explore. I'd much rather be able to fly around in 2+ year-old areas. That's much more important. Those new areas can wait."
Yeah, okay. lol
Sure people want flying in the old zones, because they want it. But to argue that it's needed, or should somehow be a higher priority? Come on.
Last edited by Preypacer; 04-26-2016 at 08:53 AM.
Would be a waste of development time. I'd rather see new content and systems then a rework of zones I hardly ever visit.
Flying zones are ok so long as they are designed with flight in mind, using resources to add flying to 2.0 areas just for the sake of flying would be pretty wasteful imo. I kinda liked when Yoshi hinted at areas getting flight if they need it only, since this brings things like adding areas with underwater mechanics within said areas, or as someone suggested underground areas with underground only travel mechanics. (I want a mole machine! do it! :P) I think if they do "change" the 2.0 areas to flying it will be because it will involve new content within said zones at said xpacs, like someone said using southern thanalan that zone could get reworked with new areas only reachable by flight at w/e lvl, and leading to a zone(s) south.
Halting future development just to get it in for the sake of convenience atm though, I cannot agree with that XD
guess what i mean is i never want "well we cant do that cuz then we have to add it everywhere else" to be a reason to not add content. I want to continue to see more content! =D
Last edited by Gumbercules; 04-26-2016 at 09:54 AM.
Well 2.0 was essentially the same thing in function and story.
They are not just one huge zone with instance portals. The zones are not seamless. The lands are separate pieces and I highly suspect they couldn't be connected like a jig saw.
couldnt agree more lolWhat gets me are those acting like it's somehow needed, or important enough that adding it should take priority, even if it means pushing back new areas/content for an expansion. I mean seriously? "No no no, don't put priority on designing and introducing new content and areas for your players to explore. I'd much rather be able to fly around in 2+ year-old areas. That's much more important. Those new areas can wait."
Yeah, okay. lol
Sure people want flying in the old zones, because they want it. But to argue that it's needed, or should somehow be a higher priority? Come on.
well, what about 2.0 Coerthas? Only one aetheryte and ppl going from A to Z have to ground it all the way since there are no other aetherytes at say Whitebrim or the giant tower further south to get to for example, a hunt mark that will melt with everyone on the server heading to it even if you get there via the Mor Dhona exit, or the thavnarian mistletoe node. Just a couple examples of convenience. I mean even 1.0 Coerthas had multiple camps all over the zone besides Camp Dragonhead with their own aetherytes you could teleport to and now we have just the one. It was faster and easier to get around 1.0 Coerthas than it is now for some even with the zones technically being a fraction of the size they were in 1.0. 1.0 Mor Dhona had the same thing, but then again, it was also much larger than it is now.
I think it would just maybe simpler to put more aetherytes in that zone for example and some in the Hinterlands if it's even possible.
Last edited by Yoruichi4478; 04-29-2016 at 08:06 AM.
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