Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast
Results 31 to 40 of 46
  1. #31
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    I hope with redesign the devs also mean making them bigger, full with canyons like western Highlands.
    And a sea zone that allow us to fly between La Noscea and Thanalan.
    (0)

  2. #32
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    I really don't care about flying in 2.0 zones. They are smaller than 3.0's and flying is not that useful plus we have a reason to use our old ground mounts.
    (1)

  3. #33
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by DukeGr View Post
    I'm pretty sure we gonna be getting a Cataclysm (WoW) style of an expansion where all old areas will get revamped.
    We already had that
    (3)

  4. #34
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    I imagine if/when they add flight to 2.0 areas they will likely expand the smaller zones so that new areas (with higher level content) are reachable via flight. Incorporating actual content would help justify adding flight to those zones.
    (0)

  5. #35
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Ashkendor View Post
    They aren't being disingenous at all. They just never intended to add flying to those zones in the first place.

    There's really not much reason to do so, honestly. The old areas are so small it's not needed.
    Indeed. Just for kicks, I just rode chocobo from Gridania to Ul'dah - following the roads, no short-cuts or cross-country. Took me about 8 minutes. So that's about 2 minutes on average, to cross each zone, following the roads. Could probably chop a couple minutes off that if I took short-cuts. And of course, there's Aetheryte crystals you could port directly to once you have them.

    If they added flying, at current flying speeds, forget it. You'd be across the zones in seconds. It'd be ridiculous.

    What gets me are those acting like it's somehow needed, or important enough that adding it should take priority, even if it means pushing back new areas/content for an expansion. I mean seriously? "No no no, don't put priority on designing and introducing new content and areas for your players to explore. I'd much rather be able to fly around in 2+ year-old areas. That's much more important. Those new areas can wait."

    Yeah, okay. lol

    Sure people want flying in the old zones, because they want it. But to argue that it's needed, or should somehow be a higher priority? Come on.
    (3)
    Last edited by Preypacer; 04-26-2016 at 08:53 AM.

  6. #36
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Would be a waste of development time. I'd rather see new content and systems then a rework of zones I hardly ever visit.
    (2)

  7. #37
    Player
    Gumbercules's Avatar
    Join Date
    Apr 2012
    Posts
    552
    Character
    Gumbercules Thesecond
    World
    Hyperion
    Main Class
    Miner Lv 80
    Flying zones are ok so long as they are designed with flight in mind, using resources to add flying to 2.0 areas just for the sake of flying would be pretty wasteful imo. I kinda liked when Yoshi hinted at areas getting flight if they need it only, since this brings things like adding areas with underwater mechanics within said areas, or as someone suggested underground areas with underground only travel mechanics. (I want a mole machine! do it! :P) I think if they do "change" the 2.0 areas to flying it will be because it will involve new content within said zones at said xpacs, like someone said using southern thanalan that zone could get reworked with new areas only reachable by flight at w/e lvl, and leading to a zone(s) south.

    Halting future development just to get it in for the sake of convenience atm though, I cannot agree with that XD

    guess what i mean is i never want "well we cant do that cuz then we have to add it everywhere else" to be a reason to not add content. I want to continue to see more content! =D
    (1)
    Last edited by Gumbercules; 04-26-2016 at 09:54 AM.

  8. #38
    Player
    Saccharin's Avatar
    Join Date
    Aug 2013
    Posts
    1,128
    Character
    Blue Kitty
    World
    Moogle
    Main Class
    Conjurer Lv 84
    Quote Originally Posted by DukeGr View Post
    I'm pretty sure we gonna be getting a Cataclysm (WoW) style of an expansion where all old areas will get revamped.
    Well 2.0 was essentially the same thing in function and story.

    Quote Originally Posted by Felis View Post
    I hope with redesign the devs also mean making them bigger, full with canyons like western Highlands.
    And a sea zone that allow us to fly between La Noscea and Thanalan.
    They are not just one huge zone with instance portals. The zones are not seamless. The lands are separate pieces and I highly suspect they couldn't be connected like a jig saw.
    (0)

  9. #39
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    Quote Originally Posted by Preypacer View Post
    What gets me are those acting like it's somehow needed, or important enough that adding it should take priority, even if it means pushing back new areas/content for an expansion. I mean seriously? "No no no, don't put priority on designing and introducing new content and areas for your players to explore. I'd much rather be able to fly around in 2+ year-old areas. That's much more important. Those new areas can wait."

    Yeah, okay. lol

    Sure people want flying in the old zones, because they want it. But to argue that it's needed, or should somehow be a higher priority? Come on.
    couldnt agree more lol
    (0)

  10. #40
    Player
    Yoruichi4478's Avatar
    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    385
    Character
    Kya Purrcy
    World
    Hyperion
    Main Class
    Bard Lv 80
    Quote Originally Posted by Ashkendor View Post
    They aren't being disingenous at all. They just never intended to add flying to those zones in the first place.

    There's really not much reason to do so, honestly. The old areas are so small it's not needed.
    well, what about 2.0 Coerthas? Only one aetheryte and ppl going from A to Z have to ground it all the way since there are no other aetherytes at say Whitebrim or the giant tower further south to get to for example, a hunt mark that will melt with everyone on the server heading to it even if you get there via the Mor Dhona exit, or the thavnarian mistletoe node. Just a couple examples of convenience. I mean even 1.0 Coerthas had multiple camps all over the zone besides Camp Dragonhead with their own aetherytes you could teleport to and now we have just the one. It was faster and easier to get around 1.0 Coerthas than it is now for some even with the zones technically being a fraction of the size they were in 1.0. 1.0 Mor Dhona had the same thing, but then again, it was also much larger than it is now.
    I think it would just maybe simpler to put more aetherytes in that zone for example and some in the Hinterlands if it's even possible.
    (0)
    Last edited by Yoruichi4478; 04-29-2016 at 08:06 AM.

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast