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Thread: Shorter Fights?

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  1. #1
    Player
    Instrumentality's Avatar
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    Aug 2013
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    Gridania
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    413
    Character
    Eureka Evergarden
    World
    Excalibur
    Main Class
    Paladin Lv 70

    Shorter Fights?

    This isn't a complaint thread about boss difficulty (I'm in a midcore group and we're slowly working through a8s), first of all.

    I just want to understand why the developers consistently make 11-13 minute boss fights and continually only do 4 bosses a tier.

    Why couldn't Brute Justice v1 and Brute Justice v2 have been two separate instances of ~7 minutes each? (You could even make them more mechanically intense/more dps intensive if the fight did not drag on forever.)

    Or the Manipulator with legs versus without legs per fight?

    I understand it would take longer to create patches, but would it be worth it to increase bosses per tier count to, say, 6 bosses for a 7/8 month tier cycle?
    (5)
    My life while tanking is an existential hell from which there is no escape.

  2. #2
    Player
    Belhi's Avatar
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    Feb 2015
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    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Instrumentality View Post
    This isn't a complaint thread about boss difficulty (I'm in a midcore group and we're slowly working through a8s), first of all.

    I just want to understand why the developers consistently make 11-13 minute boss fights and continually only do 4 bosses a tier.

    Why couldn't Brute Justice v1 and Brute Justice v2 have been two separate instances of ~7 minutes each? (You could even make them more mechanically intense/more dps intensive if the fight did not drag onforever.)

    Or the Manipulator with legs versus without legs per fight?

    I understand it would take longer to create patches, but would it be worth it to increase bosses per tier count to, say, 6 bosses for a 7/8 month tier cycle?
    Tiers are already on a 7 month cycle. If it worked directly proportionally (I have no idea if it does) it would be 6 bosses on a 10.5/12 month cycle.

    As for fight length that probably has more to do with allowance for timing of CDs, pacing mechanics and having variety in an encounter. Brute Justice would be an easier fight if you only had to deal with his 50% of his mechanics in a single fight.

    SE has said they would like to do more but currently don't have the staff. The good news is they are actively hiring more content creators. Yoshi P is on record as having said that he would have liked to have three teirs of difficulty but lacks the people to make it a reality.
    (0)
    Last edited by Belhi; 04-23-2016 at 08:28 PM.

  3. #3
    Player
    Jetstream_Fox's Avatar
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    Jun 2014
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    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by Belhi View Post
    SE has said they would like to do more but currently don't have the staff. The good news is they are actively hiring more content creators. Yoshi P is on record as having said that he would have liked to have three teirs of difficulty but lacks the people to make it a reality.
    Which has been the same answer we have gotten since 2.whatever. They have promised this and that each patch cycle yet we get less of that and hardly any of this. It really doesn't take much to hire people to work on content creation especially when it's for a game that was a huge hit on release, the fact they haven't is either; A. SE is a horribly managed company or B. The game really isn't doing so good or C. They don't have the time or resources to train anyone.

    In any case had we gotten any type of player created content mode we'd be in a much better area with various different levels of game play.
    (0)
    Last edited by Jetstream_Fox; 04-25-2016 at 02:08 AM.

  4. #4
    Player
    Saccharin's Avatar
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    1,128
    Character
    Blue Kitty
    World
    Moogle
    Main Class
    Conjurer Lv 84
    Quote Originally Posted by Instrumentality View Post
    This isn't a complaint thread about boss difficulty (I'm in a midcore group and we're slowly working through a8s), first of all.

    I just want to understand why the developers consistently make 11-13 minute boss fights and continually only do 4 bosses a tier.

    Why couldn't Brute Justice v1 and Brute Justice v2 have been two separate instances of ~7 minutes each? (You could even make them more mechanically intense/more dps intensive if the fight did not drag on forever.)

    Or the Manipulator with legs versus without legs per fight?

    I understand it would take longer to create patches, but would it be worth it to increase bosses per tier count to, say, 6 bosses for a 7/8 month tier cycle?
    Because the raiding population isn't big enough to justify making 12 boss encounters each tier. SE tend to add many phases and that means that it takes longer coupled with the fact that a fight is longer adds an artificial difficulty. It's stretching out the four boss fights as much as possible considering there's only four per tier.
    (1)

  5. #5
    Player Theodric's Avatar
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    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Bear in mind that as people gear up the time spent on a single encounter decreases. I actually really like the Brute Justice encounter because it feels like a final boss to me. It's a very fun fight that works due to the different phases and how everything fits together.
    (1)

  6. #6
    Player
    Nekodar's Avatar
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    Feb 2013
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    Ul'dah
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    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    They should go back and make more fights like Absolute Virtue and Pandemonium Warden instead of having short fights like we have now.
    (4)

  7. #7
    Player
    Canadane's Avatar
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    Jul 2011
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    Limsa Lominsa
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    Character
    King Canadane
    World
    Hyperion
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    Sage Lv 100
    Quote Originally Posted by Nekodar View Post
    They should go back and make more fights like Absolute Virtue and Pandemonium Warden instead of having short fights like we have now.
    I would certainly enjoy at least one 24+ hours fight in the overworld. Something to go to sleep worrying about.
    (0)

    http://king.canadane.com

  8. #8
    Player
    Shurrikhan's Avatar
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    Sep 2011
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    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Canadane View Post
    I would certainly enjoy at least one 24+ hours fight in the overworld. Something to go to sleep worrying about.
    Isn't that more a worry about falling asleep?
    (0)

  9. #9
    Player MilesSaintboroguh's Avatar
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    Nov 2013
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    Gridania
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    Miles Saintborough
    World
    Balmung
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    White Mage Lv 100
    And why is that
    (0)

  10. #10
    Player
    RyuSaarva's Avatar
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    Dec 2014
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    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    I would like to have longer bosses actually but lower HP normal enemies, I still remember when I was in sastasha the first time and I was annoyed because the bats took 15 hits plus all auto attacks.
    (1)

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