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  1. #91
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    They said a ranking system would come later...good enough for me =D
    (0)

  2. #92
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Starkbeaumont View Post
    it almost sounds too good. I'm expecting stupid lockouts or useless rewards.
    If by useless, you mean rewards that don't beat current tome/raid gear, then certainly.
    (0)

  3. #93
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Nekodar View Post
    If by useless, you mean rewards that don't beat current tome/raid gear, then certainly.
    With ilvl not mattering in there, I get the feeling that it will be gear only good for glamour. That could be troublesome.
    (1)

  4. #94
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    People put too much faith in iL. That said, I think Deep Dungeon will probably have some of the best gear deeper in. They said our iL won't matter, not that the rewards won't matter. For all we know, once you're down in the bowels of it, it could have gear better than the current high level raids.
    (0)

  5. #95
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Whiteroom View Post
    With ilvl not mattering in there, I get the feeling that it will be gear only good for glamour. That could be troublesome.
    But glamour is true end game so everything works out.
    (5)

  6. #96
    Player
    FinalWolf's Avatar
    Join Date
    Apr 2015
    Posts
    401
    Character
    Rex Inferorum
    World
    Malboro
    Main Class
    Warrior Lv 70
    Lmao. This is literally the chalice dungeons from Bloodborne.
    (1)

  7. #97
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Whiteroom View Post
    With ilvl not mattering in there, I get the feeling that it will be gear only good for glamour. That could be troublesome.
    Glamour at least is never outdated, much unlike...everything else. As long as it's good looking, I have no issues with that :3
    (1)

  8. #98
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Whiteroom View Post
    With ilvl not mattering in there, I get the feeling that it will be gear only good for glamour. That could be troublesome.
    This mentality is why we can't have nice things.
    (0)

  9. #99
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by FinalWolf View Post
    Lmao. This is literally the chalice dungeons from Bloodborne.
    Not to belittle your reference, but that's not the first time procedural dungeons were done in a game. It's a pretty old concept that goes as far back as the PS1 with Azure Dreams, maybe even farther. But this is likely based more on the dungeons of the XI expansion Treasures of Aht Urhgan or Deep Dungeon from Tactics.
    Quote Originally Posted by FinalWolf View Post
    I'm talking about the atmosphere. The dark, bloody dungeon with monsters everywhere.
    You didn't play Tam Tara Hard? That has a similar feel and it predates even Bloodborne's ad campaign.
    (1)
    Last edited by Gilraen; 04-25-2016 at 01:09 AM.

  10. #100
    Player
    FinalWolf's Avatar
    Join Date
    Apr 2015
    Posts
    401
    Character
    Rex Inferorum
    World
    Malboro
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Gilraen View Post
    Not to belittle your reference, but that's not the first time procedural dungeons were done in a game. It's a pretty old concept that goes as far back as the PS1 with Azure Dreams, maybe even farther. But this is likely based more on the dungeons of the XI expansion Treasures of Aht Urhgan or Deep Dungeon from Tactics.
    I'm talking about the atmosphere. The dark, bloody dungeon with monsters everywhere.
    (0)

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