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  1. #1
    Player
    Tigerlilley's Avatar
    Join Date
    Aug 2014
    Posts
    508
    Character
    Tiger Lilia
    World
    Behemoth
    Main Class
    Monk Lv 90

    The cooldown reset on A8s is unbearable

    Trying to learn first phase on this fight (and any fights but this one especially) its hugely demoralizing when over a 3rd of the raid time is standing there with thumbs up butts waiting for CDs.

    I've heard of groups having to change their entire strategy if they involved HG or Living Dead since the cooldown reset is just unbearable.

    Its so frustrating having get to together 8 from all around the world to spend so much time just standing looking at the boss waiting.

    CD reset exists in SSS there is literally no reason SE can't take the time to implement this HUGE quality of life upgrade in its end game.
    (66)

  2. #2
    Player
    LucentLagombi's Avatar
    Join Date
    Sep 2014
    Posts
    72
    Character
    Saraya Ashara
    World
    Behemoth
    Main Class
    Lancer Lv 60
    Yeah, it's been pretty awful lately. I get that it's probably an effort to extend raid longevity and not fixing it won't make me drop my sub but still... Just sucks to see a fix literally in the same zone as the entrance just be completely ignored.
    (3)

  3. #3
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Do you really need HG/Livind Dead that early?
    Maybe work out other strategies. And since it's that early in the fight, learn the mechanics first, then concentrate on optimizing for high dps.

    The reason why they don't want to reset cooldowns has been explained as it could be exploited somehow. It hasn't been detailed more than that.

    While it can be annoying, it gives you time to reflect and discuss what to do next attempt.

    There is also a risk that cooldown reset on wipe leads to situations where you intentionally wipe because you didn't get the perfect opener.
    (6)

  4. #4
    Player
    YukiKoneko's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    157
    Character
    Carbuncle Plushy
    World
    Balmung
    Main Class
    Black Mage Lv 80
    Fortunately, SE has been pretty tough on players who do exploit the system; even to the degree of, just because they hadn't previously announced "doing X, Y, Z is considered cheating", it's still considered cheating, and they have punished raiders who took advantage of them retroactively.

    That being said, I think they could make some type of compromise. For example, what about halving the remaining timers on cooldowns upon full raid wipe and field reset. Think of it this way too SE, how much more gil would you remove from the economy by allowing us raiders to die sooner due to repair costs. See, it's a win-win.
    (2)
        Λ , Λ__   
      /(*’ - ’)  /\   Carbuncle Plushy - Balmung Server
    /| ̄∪∪ ̄|\/ 

  5. #5
    Player
    randysquirrel's Avatar
    Join Date
    Apr 2014
    Posts
    757
    Character
    Phoenix Silver
    World
    Odin
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by Nekodar View Post
    it could be exploited somehow
    How?
    How can they feasibly believe it is better to deny this QOL improvement in case someone does something? It seems to be their default approach to a lot of things, denying things just in case people abuse them or whatever. And then when they do release content, it contains mechanics that can be cheesed anyway, such as T2 and A4S.

    I actually can't think of a genuine way people could abuse the fact they start every boss encounter with all their CDs available... we do it anyway, just by waiting.

    Why not implement this QOL change, and IF it is abused either take action against those individuals, or at worst, revert to what we have now. At least then the playerbase would only have itself to blame. The current head-in-the-sand approach, hoping people will stop asking, even though they are yet to come up with a single valid reason, has long since past being acceptable
    (25)

  6. #6
    Player
    Tigerlilley's Avatar
    Join Date
    Aug 2014
    Posts
    508
    Character
    Tiger Lilia
    World
    Behemoth
    Main Class
    Monk Lv 90
    Quote Originally Posted by Nekodar View Post
    Do you really need HG/Livind Dead that early?
    Maybe work out other strategies. And since it's that early in the fight, learn the mechanics first, then concentrate on optimizing for high dps.

    The reason why they don't want to reset cooldowns has been explained as it could be exploited somehow. It hasn't been detailed more than that.

    While it can be annoying, it gives you time to reflect and discuss what to do next attempt.

    There is also a risk that cooldown reset on wipe leads to situations where you intentionally wipe because you didn't get the perfect opener.
    The fact that we have to change strategy because the wait time makes these actions unfeasible is ridiculous. There is nothing left to reflect and discuss when everyone knows what to do and just needs the chance to practice it.
    (14)

  7. #7
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Not only would CD reset be a blessing for raiding, but those times when DF pops while outside town and you switch class for it, all your stuff is gonna be on cooldown. Entering an instance and getting those reset would be great. I guess the whole reseting thing could be used to quickly reset CDs for openworld use (undersized solo enter→exit), but then again all relevant content is pretty much instanced so I don't think that'd make a huge difference.
    (9)

  8. #8
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    I think a huge part of the problem is that a lot of strats are relying on Living Dead, Hallowed Ground, and Holmgang to allow healers to eke out some more damage beyond what the group would be capable of - basically, groups rely on these moves to make up for their own low gear threshold.

    A group in ~215 gear is going to need every scrap of DPS they can get, and will need to rely on these "oh shit" buttons to succeed.

    A group in ~230 gear is going to have a little more wiggle room, and might be able to get away with strats that don't use them.

    My first A5S was with a PUG, and most of the players hadn't done savage before. The group leader had set the iLvl requirement at 215, and we ran into the exact issue described. Our DPS was just slightly too low, and we would get to 5% on the first miniboss before wiping. But because each attempt got that far, and because our strat relied on Hallowed Ground, we needed to wait 7 minutes between each attempt.

    I can understand wanting to discourage its use like that, but groups are doing it anyway, and the restriction is making this part of the game seem extremely archaic and monotonous.
    (0)
    __________________________
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  9. #9
    Player
    Tizzy_Tormentor's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    627
    Character
    Tizzy Tormentor
    World
    Omega
    Main Class
    Machinist Lv 100
    I wish they reset cooldowns when you both enter an instance and when you release from a full party wipe (basically when the boss resets) it would solve a lot of issues with raiding, one of the reasons I didn't like raiding was purely because of cooldown reset, me and my group had like 2 hours to raid, a good chunk of that was waiting for stuff to be back up.

    Basically, it would be an excellent QoL addition with no real drawbacks, maybe it could be exploited to reset long cool-downs on the overworld (like entering an instance with friends and leaving quickly to get CD's back) but come on, I doubt that can be exploited for anything worth a damn.
    (4)

  10. #10
    Player
    Pells's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    P'lha Tahl
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Tizzy_Tormentor View Post
    ... (basically when the boss resets) ...
    So.... Everybody buffs up, you send the sacrifice in to start a fight with the boss while everybody else waits outside the arena. He dies, boss resets, cooldowns reset, _AND_ you still have your buffs up?
    (0)
    Oooh, shiney...

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