There's a reason this post hasn't blown up. All of this has already been said and echo'd for over half a year. This was their chance to remove GC restrictions, ease up the queue times and draw people into PVP. There's 3 Frontlines modes at the moment - all dead. Maybe 10 pops total a day. With this 4th, what do you think will happen to the previous 3? They're not listening to the people playing PVP in this game at all.

They said they want to focus on PVP when they released Feast - but what's actually been done about the two most discussed things in PVP recently?

1. Reporting speedhackers and people throwing matches purposely. Still see them still playing a few weeks later with no consequence. Nothing.
2. New Frontlines Mode. Completely ignored player feedback and have stuck with the route which will make this dead after a few months yet again. Nothing.

I just have one question I would like to have a community rep or developer answer: Why keep it GC restricted? How does that positively influence the PVP community and aspect of your game?

Good luck answering that question.

More restricted game modes = Bigger split in community = Longer Queue times = Less people playing = Less games played = Less PvP activity. It's that easy to sum it up.

Now I'm 100% sure this is just to increase playtime.