Topic has been brought up several times. There have been many suggestions on how to work around it. I've also made seral suggestions including: http://forum.square-enix.com/ffxiv/t...3275-PvP-leves

My idea here is to improve queues while not removing GC restrictions and not kill any other content. It could work several ways.

In the end, SE will not spend much effort/resources to "fix" old content. Their budget mentality does not allow it. And if the new frontline does not have GC restrictions while the old ones have, then goodbye old frontline forever. Queue would never pop. Just like The Fold now. Dead and gone.

As stated before, SE really miss out on a huge player-base the way they treat PvP. It's the PvPers that basically play just to play; keeping their subs just to play. They don't need constant new content to keep them interested. I'm sure many developers in SE are fully aware of this, but are held back by company/development philisophy, resources, budget, etc. However if they honestly -and with their best intentions- are giving it their best to keep PvP alive in this game, they are not doing a very good job. Sorry, but that is the ugly truth. I suspect that this is not the case though. They focus most of their attention on endgame-glamour-grinders, while hoping their minimum effort on PvP will keep the PvPers around.