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Thread: Superficial

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  1. #1
    Player
    Dreamer's Avatar
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    Mocha Leporina
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    Conjurer Lv 90
    There's some truth in the OP - most notably, there is ZERO mention of any sort of crafting revamp. Yes, they are making changes, but they're minor adjustments at best.

    Basis of new recipes released in patch 1.19. New additions to continue to be made prior to version 2.0.
    New high-end recipes to have high levels of difficulty, not only in terms of recipe complexity, but also
    crafting location requirements (e.g., facilities within a kobold stronghold).
    Materia released in patch 1.19, with future plans including release of additional materia slot items, materia
    to mitigate requirements to equip gear, further system expansions, and additional items.
    Release of an item notebook after version 2.0 to log all recipes and crafted items for consolidated, easy
    viewing.
    Release of a "signature" feature for version 2.0 enabling players to put their names on items they craft.
    All of those are essentially fixes towards what you CAN do with the crafting system. But there is nothing there about HOW you do it. The crafting system in its current state is a massive grindfest that's downright painful. It's nice that they've tried to make the process more engaging, but it's a moot point if the system isn't fun.
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  2. #2
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    Bearforce's Avatar
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    Justin Fever
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    Excalibur
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    Quote Originally Posted by Dreamer View Post
    There's some truth in the OP - most notably, there is ZERO mention of any sort of crafting revamp. Yes, they are making changes, but they're minor adjustments at best.



    All of those are essentially fixes towards what you CAN do with the crafting system. But there is nothing there about HOW you do it. The crafting system in its current state is a massive grindfest that's downright painful. It's nice that they've tried to make the process more engaging, but it's a moot point if the system isn't fun.


    i agree with what Dreamer has said, crafting is grindfest and not fun. its True that all MMorpg is applied to grinding but in this particular game and ffxi, it have a long and arduous lvling progression.
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  3. 10-27-2011 05:55 PM

  4. #4
    Player
    Wynn's Avatar
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    Aedan Yarborough
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    Did they not just do a substantial crafting revamp with the other half coming in 1.21?

    I called it when I said they would make these changes and still people wouldn't be happy while real crafters get the shaft on some half baked system. And here we are. Surprise!

    Crafting is a grind no matter what game you play. Leave it alone. You people did enough damage already.

  5. #5
    Player
    Dreamer's Avatar
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    Quote Originally Posted by Wynn View Post
    Did they not just do a substantial crafting revamp with the other half coming in 1.21?
    They changed some recipes, except for the two DoH classes that needed it the most. That's an update, not a revamp.

    Quote Originally Posted by Wynn View Post
    I called it when I said they would make these changes and still people wouldn't be happy while real crafters get the shaft on some half baked system. And here we are. Surprise!
    Congratulations?

    Quote Originally Posted by Wynn View Post
    Crafting is a grind no matter what game you play. Leave it alone. You people did enough damage already.
    No, it isn't. Go play with Vanguard or EQ2's crafting system. They're just as engaging as our system here but they actually manage to be somewhat fun as well. And if something is fun, it isn't a grind.
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  6. #6
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    Quote Originally Posted by Wynn View Post
    Did they not just do a substantial crafting revamp with the other half coming in 1.21?

    I called it when I said they would make these changes and still people wouldn't be happy while real crafters get the shaft on some half baked system. And here we are. Surprise!

    Crafting is a grind no matter what game you play. Leave it alone. You people did enough damage already.
    There are huge issues with crafting outside of just the grind

    Materia and HQ crafting are almost entirely skill-less grinds, and this becomes more true as the dev team intend to make HQ crafting a guaranteed success.

    There is absolutely no gameplay outside of grinding and doing leves (now that the guild treatise traits have no bearing on any recipes and the market system is becoming automated).

    Beyond some vague statement about crafters having some viability in PvP siege situations, there is no improvements coming to this system. And in fact the simplifcations have probably only served to make this aspect of the game worse, as you said.
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  7. #7
    Player
    Isaaru's Avatar
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    Leif Gehrman
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    Fisher Lv 50
    ellohwellolololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololololol


    /thread?
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    http://mercsxiv.enjin.com/home

  8. #8
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    Jennestia's Avatar
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    Kanikou Escaflowne
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    Sargatanas
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    Archer Lv 50
    Wynn is correct, crafting is a grind no matter what game is played. Much like enchanting armor and the like is also a grind, it's what keeps people playing MMOs.

    And if something is fun, it isn't a grind.
    There's some out there who find XIV's crafting fun and engaging which by what you said wouldn't make it a grind -- enjoyability is in the eye of the beholder, since we're all different with different tastes. Doing something over and over is what a grind technically is.
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  9. #9
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    Quote Originally Posted by Jennestia View Post
    Wynn is correct, crafting is a grind no matter what game is played. Much like enchanting armor and the like is also a grind, it's what keeps people playing MMOs.
    No, it's what keeps people watching TV and movies while pressing enter, or downloading a bot.


    There's some out there who find XIV's crafting fun and engaging which by what you said wouldn't make it a grind -- enjoyability is in the eye of the beholder, since we're all different with different tastes. Doing something over and over is what a grind technically is.
    There is some merit to the statement that FFXIV's crafting is fun. It's fun when you are trying to put together an HQ finished item and trying to balance durability, quality, and progress. But SE intends to change this fun gameplay to an automated process where no skill or player-involvement is needed.

    So basically the one redeeming feature about crafting is being canned.

    And nothing is coming to replace it. Nothing is going to make crafting enjoyable, even for this elusive "some" demographic you mention.
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  10. #10
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    The troll... trolls her own thread?

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