Since I don't heal I just wanted to understand. I agree with all that has been said so far. As long as when I'm tanking I don't die I'm fine with the healer.
Since I don't heal I just wanted to understand. I agree with all that has been said so far. As long as when I'm tanking I don't die I'm fine with the healer.
Because I'm confident enough in my ability to recover a tank from 20%.
If I'm not, I wouldn't let it drop that low. Or I've already said "oh shit sorry". It depends on the content, who is tanking, etc etc.
I sometimes let my friends get to like. 5%.
--------------------------------------------------------------------------------------------------------------
ホイホイ Commissions ==> http://goo.gl/RwVnHZ
Clearly, the best Final Fantasy character is Locke Cole.
Glamour is TRUE ENDGAME
I subscribe to following healing philosophy:
![]()
When a crit can heal more than 50% of the tank's health, it reduces overhealing to let him/her drop below 50%. Essential Dignity can heal over 80% of a tank's health, so why let that go to waste?I have been noticing that more and more healers are letting the tank stay at lower and lower HP so they can DPS. 50% is fine. Most dungeons don't have attacks that can kill a half life tank. 20% and less is what I'm seeing more of.
My question is why? I want to hear the points of view so I can understand.
(Note: that very rare times I'm watching the tank die, very rare)
Oh and this too lol. The experienced tanks who already know their cd's tend to not be afraid of dropping low, but the tanks who think all they have to do is show up sometimes get spooked when the healer isn't babysitting them.
Last edited by Reinha; 04-22-2016 at 02:31 AM.
Graphics
MSQ
Viper
Name of the game is speed runs and healer's AoE attacks is a good source of damage. So healers try to squeeze out every ounce of dps they can before taking a break and healing the group again.I have been noticing that more and more healers are letting the tank stay at lower and lower HP so they can DPS. 50% is fine. Most dungeons don't have attacks that can kill a half life tank. 20% and less is what I'm seeing more of.
My question is why? I want to hear the points of view so I can understand.
(Note: that very rare times I'm watching the tank die, very rare)
Well, I do it so the tank freaks out and pops some cooldows.
It basically boils down to, "I know what I'm doing."
For a little more in depth answer, you basically get the general idea of your tank's stamina in the first few pulls. Once you figure that out you pretty much know when you need to put out green numbers, especially in content that you're running for the nth time. Really tank hp dipping low may look perilous and reckless, but 99/100 it's super controlled and calculated with no one being in any real danger.
Because people start to complain if I don't DPS enough.
I do let my SO (he plays PLD and I WHM) drop quite low. The lowest has been to 1 hitpoint, bene, and he lived. Just 1. I don't think I can ever beat that... And it kind of makes me sad lol
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.