I play whm but I see people coming in with replies "but I do this as sch" obviously you have a slightly different toolset.
I play whm but I see people coming in with replies "but I do this as sch" obviously you have a slightly different toolset.
Last edited by Lexia; 04-22-2016 at 06:18 AM.
This might actually be a trend of just getting more and more gear combined with the fact some healers begin to heal at specific HP values. Let's say, for example, 8K HP will trigger a healer to being their healing.I have been noticing that more and more healers are letting the tank stay at lower and lower HP so they can DPS. 50% is fine. Most dungeons don't have attacks that can kill a half life tank. 20% and less is what I'm seeing more of.
My question is why? I want to hear the points of view so I can understand.
(Note: that very rare times I'm watching the tank die, very rare)
8K HP on a mid ilvl PLD who has something like 16K HP would be 50%.
8K HP on a high ilvl PLD who has something like 23K HP would be closer to 35%.
Same HP threshold, but different percentage of max HP. There are probably other reasons too but this one feels appropriate to the current discussion.
If your healer is consistently letting you dip below 40% and your are not dying, pat yourselves on the back; you're synced! And unless your healer is standing around eating popcorn, she/he is pumping out some serious dps.
My own comfort is keeping tanks between 50-90% and dps between 85% to full. I would never intentionally let a tank drop below 30 though, but it happens. That's why we have 'oh shit' heals in our toolkit.
From what I get from these thread from start (of other threads also) to current is people complained that healers didn't dps they were lazy if they didn't dps so I do see less people against it and more healers dpsing but it just seems now that people still want them to pump out even more dps cause what they doing it not good enough. I may be wrong and just viewing it differently.
The way I view it is that you are all a team and have a goal, your primary role is to heal but you are given DPS capabilities. A DPS's primary role is to DPS but is given support capabilities etc. Everyone should do what they can to complete their goal as effectively as possible. If your goal is to kill a boss, DPSing the boss helps - so do it.
The only reason players view healers who don't DPS as lazy is because healing in this game is very lightly tuned - resulting in non-DPSing healers to stand idle and do nothing. My pet, as you mentioned, can solo heal trash and bosses almost fully in expert dungeons. My pet has roughly 200 potency heals and is upped to 280 for 20s every minute. That's on average about 225 potency heals every 3 seconds. Regen, conversely, will do 150 potency every 3 seconds - except when Divine Sealed which bumps that to 195 for 15s - so 160 potency every 3 seconds. While less, that still means that regen alone should keep your tank alive - with only minimal needs to pop out of cleric and cast a cure. That means that over the course of a pull, you may cast 2-5 healing spells which works out to maybe 16% of the pull. That leaves 84% of the pull where you are doing nothing, but watching. That's a lot of time that you can get out some very significant DPS.
Embrace is 300 potency and Rouse adds 40%. Add to that the fact that you can utilize skills like Fey Illumination and Whispering Dawn, meaning you can practically live in Cleric Stance even in big pulls if you use them along with buffs like e4e.
Embrace is 300 pet potency, which is equivalent to 200 player potency. Whispering Dawn and fey Illum are rarely needed in Expert, but I use them sometimes for sure. Shadowflare is another big one - but WHM has both E4E and Holy.
Going further from what Kaurie said(She's also correct about pet potency nerf from 50 to 60), who uses Eos in Expert? xD Selene is your go to for speed runs and she handles the damage like a champ on her own (cool downs from a decent tank be willing.) In the new Dungeons she's also able to silence Banish III from the light sprites and other random trash mobs as well as a free AOE esuna, saving you a fair amount of GCDs that would have been spent healing or an aetherflow towards Indom instead of Energy Drain.
I do. The DPS increase from Fey Wind can be small but decent in 8 man content; in 4 man content it's negligible. I've found Silent Dusk to be very slow and unreliable unless you leave the fairy on Sic, in which case she'll blow it on the first cast bar she sees (whether it's affected by silence or not) because the AI isn't very bright about that kind of thing. Banish III is something your melee or tank should be stunning anyway if the Light Sprite even lives that long. If worst comes to worst, Fey Covenant reduces the amount of damage you take from it as does Virus. The AoE Leeches can be nice but it's extremely situational. There are very few times when I'd be removing a debuff from more than one person at a time anyway. Selene has her uses, but overall I find Eos lets me stay in Cleric Stance more reliably even when the tank is doing enormous pulls or the party is taking AoE damage. I don't need to blow a stack on Indom when I can preemptively have FI + WD up and let the regen effect heal them back up.Going further from what Kaurie said(She's also correct about pet potency nerf from 50 to 60), who uses Eos in Expert? xD Selene is your go to for speed runs and she handles the damage like a champ on her own (cool downs from a decent tank be willing.) In the new Dungeons she's also able to silence Banish III from the light sprites and other random trash mobs as well as a free AOE esuna, saving you a fair amount of GCDs that would have been spent healing or an aetherflow towards Indom instead of Energy Drain.
I don't get what the issue is. If I can do 850 DPS over the course of a dungeon and still keep the party healthy, what's the problem?
Last edited by Ashkendor; 04-22-2016 at 09:25 AM.
Hey if person wants to play healer and push as much dps as possible well good for them but they not happy with that a lot want to push their play style on others so if person doesn't play like them then they are considered bad players.
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