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  1. #1
    Player
    Azper's Avatar
    Join Date
    Sep 2014
    Posts
    889
    Character
    Aria Ashford
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    I subscribe to following healing philosophy:

    (13)

  2. #2
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Azper View Post
    I subscribe to following healing philosophy:

    Pretty much how I feel. I let Eos take the wheel and just keep an eye on how fast the tank's HP are dropping.
    (0)

  3. #3
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,073
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Gimorian401 View Post
    I have been noticing that more and more healers are letting the tank stay at lower and lower HP so they can DPS. 50% is fine. Most dungeons don't have attacks that can kill a half life tank. 20% and less is what I'm seeing more of.

    My question is why? I want to hear the points of view so I can understand.

    (Note: that very rare times I'm watching the tank die, very rare)
    When a crit can heal more than 50% of the tank's health, it reduces overhealing to let him/her drop below 50%. Essential Dignity can heal over 80% of a tank's health, so why let that go to waste?

    Quote Originally Posted by Marcellus_Cassius View Post
    Well, I do it so the tank freaks out and pops some cooldows.
    Oh and this too lol. The experienced tanks who already know their cd's tend to not be afraid of dropping low, but the tanks who think all they have to do is show up sometimes get spooked when the healer isn't babysitting them.
    (1)
    Last edited by Reinha; 04-22-2016 at 02:31 AM.
    Graphics
    MSQ
    Viper

  4. #4
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Gimorian401 View Post
    I have been noticing that more and more healers are letting the tank stay at lower and lower HP so they can DPS. 50% is fine. Most dungeons don't have attacks that can kill a half life tank. 20% and less is what I'm seeing more of.

    My question is why? I want to hear the points of view so I can understand.

    (Note: that very rare times I'm watching the tank die, very rare)
    Name of the game is speed runs and healer's AoE attacks is a good source of damage. So healers try to squeeze out every ounce of dps they can before taking a break and healing the group again.
    (1)

  5. #5
    Player
    Marcellus_Cassius's Avatar
    Join Date
    Jun 2011
    Posts
    318
    Character
    Marcellus Cassius
    World
    Hyperion
    Main Class
    Warrior Lv 70
    Well, I do it so the tank freaks out and pops some cooldows.
    (0)

  6. #6
    Player
    Velthice's Avatar
    Join Date
    Sep 2013
    Posts
    567
    Character
    Ozzie Nyandias
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    It basically boils down to, "I know what I'm doing."

    For a little more in depth answer, you basically get the general idea of your tank's stamina in the first few pulls. Once you figure that out you pretty much know when you need to put out green numbers, especially in content that you're running for the nth time. Really tank hp dipping low may look perilous and reckless, but 99/100 it's super controlled and calculated with no one being in any real danger.
    (1)

  7. #7
    Player
    VanillaWafer's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    138
    Character
    Ren Nilla
    World
    Adamantoise
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Velthice View Post
    It basically boils down to, "I know what I'm doing."

    For a little more in depth answer, you basically get the general idea of your tank's stamina in the first few pulls. Once you figure that out you pretty much know when you need to put out green numbers, especially in content that you're running for the nth time. Really tank hp dipping low may look perilous and reckless, but 99/100 it's super controlled and calculated with no one being in any real danger.
    Pretty much this.

    At least it's not like Pokemon where some abilities are based of how much HP you have, right? Thinking about it, now... that'd be pretty tricky to heal.
    (0)

  8. #8
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Because people start to complain if I don't DPS enough.
    (1)

  9. #9
    Player
    Kaimishi's Avatar
    Join Date
    May 2015
    Posts
    40
    Character
    Leto Gt
    World
    Moogle
    Main Class
    Summoner Lv 70
    Coz healer deeps > all. Makes you do the dungeon in a shorter time. It's also why it's important to use your defense cooldown throughout the dungeon and not only on bosses. Use them as they pop, it'll give your healer the time to drop offensive dots and even refresh them before going onto you.

    You don't need defensive cooldowns on dungeon bosses - i mean it. You'll only have to use a cd rotation when u'll get in raid or extrême primodials.

    I rarely see PLD using HG in dungeon which I think is shame.
    (0)
    Last edited by Kaimishi; 04-22-2016 at 02:49 AM.

  10. #10
    Player
    KorraBelle's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    40
    Character
    Korra Sato
    World
    Cactuar
    Main Class
    Astrologian Lv 70
    My static tank has a saying of "if my healer had time to dps I can pull more" so I've learned how to get the most dps out while keeping him alive. So when a tank I don't know small pulls in comparison I just cleric and nuke
    (0)

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