Quote Originally Posted by Renault View Post
Right now, I just think the PVP scene is far too infantile to consider putting what little PVP development time we have into a system like this.
It's the whole chicken and the egg problem, though. The PvP scene is infantile because there's not enough enjoyable PvP to bring in people. But because it doesn't bring in people, they don't make more PvP. What they have is a start... But they really didn't bring any of it up to 60, so only a few modes give relevant rewards. The Fold died because of Secure, and later Slaughter. Secure/Slaughter died because of Seize. Seize has died, because the Feast is GC free, and you don't have god awful queues, just for being on the popular GC. But Feast itself gives you only a few choices. You can do the clown fiesta that is 8v8, or you can hop into 4v4, and end up with angry players.

None of this is attractive to any but the most hardcore PvPers... or those looking for easy Esos, but that's a whole other can of worms. So we don't bring in the new players. As such, there's no focus on it, so no new modes to bring in the new players... So there's no focus...

If SE would actually create PvP that was worthwhile, even for the most casual of PvPers, then we could attract enough players to make PvP more than an afterthought. But, we don't have that attraction, so we go back to "Nobody PvPs." When in reality, even in a game like this, there are PvPers, they just don't want to do our current state of PvP.