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  1. #31
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    I don't see it often at all, and the penalty has put a huge dent in what I did see. It make fun times when people leave sometimes, I joined an in progress tonight where the thank and healer left before the first pull of Antitower, with me as WHM and a DRG and BRD, we got as far as beating the first boss before another tank showed up. Was a good time.
    (1)

  2. #32
    Player
    FinaSel's Avatar
    Join Date
    Feb 2016
    Posts
    646
    Character
    Fina Sela'dor
    World
    Carbuncle
    Main Class
    Ninja Lv 70
    People shouldn't be able to leave because they "don't like the dungeon" or "think it will take too long" without suffering a more serious penalty. I really support the 2nd poster's rationale.

    It is called a "roulette" for a reason. You aren't supposed to be able to choose what you get. Otherwise it wouldn't really be a roulette, would it?
    People have to learn to just stick with the dungeon until the end. Anyone who leaves early (unless there is an emergency) is being selfish. The same goes for anyone who sits and goes afk or trolls the dungeon.

    What we DO need is to remove the 5 minute penalty for waiting to kick someone. If it's obvious from the beginning that someone intends to just cause others trouble or not even try, then we should be able to remove them instantly if the vote is unanimous.
    (1)

  3. #33
    Player
    Cherie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,120
    Character
    Cherry Fortuna
    World
    Leviathan
    Main Class
    Culinarian Lv 70
    I think trying to control people to make them stay is just gonna backfire.

    It's like when software companies say: "My software is unhackable!" Like, what happens? Next day a 12yr old hacker breaks the code and posts how to do it online.

    I don't care if it's justice or whatever. Spanking these people for being bad isn't going to make them change. If they don't want to be in that instance for whatever reason they are going to leave, regardless of the penalty.

    When someone bails, I'm super glad. I'm sure if they forced themselves to stay they'd be all cranky and unpleasant anyway.

    What happened to wanting people who actually want to be there? I know queue times suck but like... I guess people don't remember what it was like when you didn't have a duty finder and had to go stand outside the instance and shout for people... >.> Back then, people didn't get unhappy as much about how long it took... which is kinda odd right? They still did complain about it, but it wasn't a topic I heard as much...
    (4)

  4. #34
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    What I find funny is most times the dungeons rarely take 30mins, so the penalty just postpones your wait. Plus if your bailing on Expert in hopes for the other, good luck with that 50% roulette shot, probably gonna end up back there again.
    (0)

  5. #35
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Morzy View Post
    [B]
    OR even make their future roulette bonus for that specific roulette be cut in half? idk
    Why just half ? you are waisting people time so why not remove the bonus entirely for the day ?
    (0)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  6. #36
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Sometimes you have to leave (and not necesseraly because of RL) but because the people you are with are jerks that will push you purposedly to the edge to have you leave by being insulting demeaning and the like, add to it they are in there as a FC or friends and you imagine what will happen if you send out a kick for that person that is insulting ? right ? so yeah I think what you are suggesting is unfair towards those genuine players.

    You cant just want something because it suits you, you cant condam genuine players for the fault of some that cant act with maturity and integrity when judging otehrs or acting in a group.

    Even if not ideal is still works as intended I wish Mods would interfere and take actions against those persons but that is a dream although if only a few were punishg rightly and harshly by mods for misbehaviour it would slow down considerably others doing the same. Until then though what we have although still abused is still working as intended and is sufficient.
    (2)
    Last edited by MeiUshu; 04-21-2016 at 07:59 PM.

  7. #37
    Player
    Saviorlito's Avatar
    Join Date
    Sep 2011
    Location
    Gridania - The Black Shroud
    Posts
    57
    Character
    Savior Lito
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Kaurie View Post
    Personally, I feel the penalty is just fine. Then again, I very rarely see people leave a dungeon instantly (maybe has happened twice since Heavensward launched). The last time it happened, the tank left and me (Sch) and the two dps just went on and did half the expert roulette tankless.
    It doesn't happen often. It's just, it happens once to someone who loves to rant and ends up on a forum somewhere.
    (3)

  8. #38
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Cherie View Post
    If they don't want to be in that instance for whatever reason they are going to leave, regardless of the penalty.
    While this is generally true - the threshhold is higher.

    Without any penalty, people might leave just because they dislike the BGM of the dungeon. Especially tanks who really don't have any queues worth mentioning might bail over frivolous things.
    At a whole week of penalty, people would only leave in the most dire of circumstances, if they'd leave at all. Chances are, nobody would leave anymore and people would go AFK instead.

    Now the thing about roulettes is that you are supposed to accept whatever may come. Bailing equals abuse of the system. And that should be punished. At the same time, you do not want to punish people who have to bail due to dire circumstances or bail because of an abusive group too hard, for obvious reasons.

    That said, the current penalty system really doesn't do a great job at what it does. It's not really a deterrent, especially when you can just go and gather or be otherwise productive in the downtime. Heck, you can even queue for PvP while locked out of dungeons IIRC >_>

    And on that note: It's a shame SE seems to be rather understaffed, because kicking in dungeons is a function that should most definitely be coupled with a report that's to be investigated by a GM. Going AFK and demanding to be kicked should "not" be a thing that has to be tolerated.
    (0)

  9. #39
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by MrPresident View Post
    I think the penalty is fine as it is. If people have a certain instance they hate and won't even attempt and bail instantly, then they've already gotten their punishment in the 30 minute ban. If SE cave and listen to people who want these ridiculous punishments then all that will happen is no one will ever leave an instance. They'll just derp around and/or AFK until you kick them to avoid punishment.
    This is why vote kick ALSO is WAY too softball. The same penalties that apply when you abandon an instance should be applied when you are kicked from an instance. I suppose it'd be reasonable only to apply the penalty to folks who are vote-kicked with "Harrassment" as the reason selected. This would put the power to inflict the penalty or not into the hands of the party majority.

    Folks whine that this is unfair to folks that are kicked for a legitimate d/c, or whatever, but currently folks abusing this feature to get out of an instance they don't like with no penalty is FAR more common than legit d/c's. Folks also fear that troll parties could use this as a tool to harrass people, but that's REALLY stretching things; while it could happen, it's very, very rare that people will form parties simply to harrass players.

    And for folks saying that a 30 minute penalty is fine as it is, simply look to this thread. There are PLENTY of people here justifying cases where they'll eat the penalty because they hate some instance or another. That's exactly the point of the original post: if the penalty is so weak that players consider it preferable to take the punishment, then the penalty is not doing its job.
    (0)

  10. #40
    Player
    Chessala's Avatar
    Join Date
    Sep 2014
    Posts
    335
    Character
    Zhevi Moui
    World
    Zodiark
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by LineageRazor View Post
    People leave an instance early because they believe that they're saving time; they believe the instance will take longer than 30 minutes to finish, and so by booking it right away, the 30 minute penalty is still better than what they'd have to deal with otherwise. Make it so the penalty does NOT save them time.
    I don't think this applies to a lot of people. Personally, I don't care if the dungeon will take longer than 30 mins if I have a decent group (not necessarily in a dps sense. "Decent" here refers to the attitude of people). For example, I left an ex roulette yesterday (I was the healer). DPS was good/average but the tank's attitude stank to high heavens (sorry, but comparing antitower to A8S and saying that you NEED pacification off for your dpssssssssss is not acceptable). I did not click with the party (well, 2 people, the other was my partner).

    Why would I do this to myself? I took off IMPORTANT debuffs like paralysis right away but I won't be made your berserk slave. Sure we could have kicked him seeing that we were 2 people but why bother to probably get an equally obnoxious tank? Fact is: people that want to leave WILL LEAVE, no matter the penalty. And personally I think that's good - why would you want someone in your party that clearly does not want to be there? And why would I have to suffer a party I do not want to be in?

    Instead of finding alternatives for penalties, SE should be looking into dungeon-scaling and allowing people to go solo/duo/trio if that is what they want to do (mercenaries are a thing, just look at DDO). This constant "you must group with random people" is the thing that disturbs me most on the game, together with the lack of creative content.
    (3)
    Last edited by Chessala; 04-21-2016 at 09:30 PM.

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