I just want SE to make it that you cannot do a dungeon unsynced until you finish it synced. Learning those mechanics, which are often reused in the HW content dungeons, would improve player skill immensely.
I just want SE to make it that you cannot do a dungeon unsynced until you finish it synced. Learning those mechanics, which are often reused in the HW content dungeons, would improve player skill immensely.
Two peanuts are walking down the street. One is a salted.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.