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Thread: DRK balance

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  1. #29
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by silentwindfr View Post
    as the tank get more and more hp i think the fact to bring back the dark knight to 100% hp is crazy, he continue to take damage and if the healer can't get you back full life you are done for
    The 100% HP heal refers to how much they need to be healed in total. You do not need to heal us to max, just simply make sure if we have 25k HP max that we receive 25k healing within that 10sec.

    Heal us for 15k, we take a 4k hit, heal for 10k. Were cured and good to go.

    Quote Originally Posted by silentwindfr View Post
    QoL that i want to see come is when you are out of fight the aura must'nt consume mana... it's idiot. we can still cut it, but since it cost more of 1200 of our mp for put it back is kinda pointless
    Unless your talking about your Tank stance of Grit (which costs about 1300 but drains no mana over time), Darkside only consumes about 400 and you refresh more than you consume when out of battle so your not taking a big hit.
    (1)
    Last edited by AlphaFox; 04-21-2016 at 02:10 PM.