I juste hate this. it's seem too much handicap when you know a LB can OS someone stacked, and now there more LB, i wan't to know if even anyone love this system ? XD
I juste hate this. it's seem too much handicap when you know a LB can OS someone stacked, and now there more LB, i wan't to know if even anyone love this system ? XD
Dont really... u can dominate all the game and lost it at the last secondes cuz to much medals and unhealable...
Morality , the best will not necessarily win...
Sieghilde Schtauffen
Or you can get an amazing limit break save from Sieghilde ;-)
I actually enjoy it, but I prefer playing a game mode that requires forethought and tactics, rather than just muscle. Medals, debuffs and supply boxes add depth to the game. Medal stacks encourage teamwork (splitting stacks) and diversity of tactics as opposed to the rinse and repeat method of "kill the healer!" that we saw in WD. Matches don't feel nearly as repetitive, and the possibility of an upset makes the endgame more intense and satisfying. You have to be on the ball if you want to stay on top, and that's a lot more entertaining and competitive; so, I'd say it's a good thing.
Last edited by Februs; 04-20-2016 at 06:43 PM.
It's a pretty awful solution in my opinion, because it is SO easy on bad teams. I could be on a team and dominate the enemy, hold the medals, but then in the last 20 seconds someone can be one-shot by an LB, their medals picked up, and the enemy team running away and winning the match my team dominated in. This happens soooo often, and it is so annoying.
It's to the point where I wish they'd either nerf or remove LB's in pvp, because one-shot gimmicks have nothing to do with skill, and exist as nothing more than a cheesy free kill.
it's what i think also, stacks + LB , can result in a robbed match,i think medals system is good to make player not focus heal endlesly, defense buff and attack buff already make player want to focus a little more the dps.
but medals make a too strong handicap,
4 stacks on tank can is already a mess to heal, 1 stack already is enough to dps,
it's look like too much punishment to me, it make some damage loose because your team need to be more defensive and you need more heal.
I am not totaly against the system because it put variety in the match like februs said but i still think the handicap is overpowered
Lol Oz , i'm the first one to say there is to much LB in the feast . I hate this choice from SE to upgrade the regen of lb's...
Like Kentatsu im' not totaly against the system too but to much lb's and stacks are really insane...
Sieghilde Schtauffen
No. No. Nooooo Nope nope nope nope. SO MUCH NOPE. I hate the medals thing. I lost like, 5 matches in a row because of tanks with 7+ medals dying, because they thought they could still dps and live.
Its a good idea in theory, but the execution is lacking. As pretty much everyone else has stated, the team carrying the most medals towards the end more often than not will lose due to a melee LB. Which is assume is the complete opposite of the intention behind the medal system.
hell no i don't like it
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