Why would you say never.. seems very short sighted. YP talked about PVP in a interview once saying if there was enough demand for this they could consider it, its up to the players really and frankly you dont seem very supportive or sympathetic but meh its the forums.No.
Final Fantasy has always been about groups of people teaming up to save the world from an evil force - it has never been about players killing each other in them. This is why PvP in this game is basic and separate from the main game, as it is not the game's focus. If you are wanting to fight other players and kill them in the game, then you are playing the wrong game I'm afraid, as FFXIV will never allow that.
If SE wouldn't even follow through with adding an official RP server in an MMORPG (you know, literally just putting RP after a server name, that's it.) like they said they would back in alpha, then I wouldn't hold my breath for a server where you can freely kill anyone.
And besides unless you're using the open PvP to kill RMT bots, I don't see why it would be fun for this game to just go randomly kill others who are just trying to play an RPG, not Dark Souls 3.
Last edited by Gemma; 04-20-2016 at 05:29 AM.
It's pretty much been said but you need only look at the first two posts and the number of likes to know what the majority is in favor of. Could even make a giant poll and I feel it would still weigh in the same favor. I can't honestly see a PvP server getting much love but from a short group. I may be wrong but just tossing my info in, I know I wouldn't touch it.
Doesn't mean anything but some people have their own likes and dislikes. Some will like open world pvp and plenty may not. Good for you if you don't like it.It's pretty much been said but you need only look at the first two posts and the number of likes to know what the majority is in favor of. Could even make a giant poll and I feel it would still weigh in the same favor. I can't honestly see a PvP server getting much love but from a short group. I may be wrong but just tossing my info in, I know I wouldn't touch it.
Actually it would affect them because a new server means the potential for people to leave their current servers even more.
Well it would affect me by taking development time away from ideas I actually enjoy and furthering content I already enjoy. I would rather the dev team spend time making more glamour gear or making sure the new treasure dungeons are fun than putting time into advancing an idea I don't like, like this open world PvP.
Many say no to new ideas because nobody wants to see time from aspects they like moved to developing ideas they don't like. Every change affects every player to some degree.
You mean the time they had to make Diadem, those new dungeons that are basically one-lane rollercoaster rides with pit stops (enemies), glamour that does absolutely nothing to add to the core content of the game, and pointless savage/ hardcore modes which only have players fighting trial monsters like an instant boss run (shouldn't even be considered a raid). Open world PvP has much more possibilities, whether SE goes half-***ed and just make pking possible, players would literally still make it more enjoyable just by being there.Well it would affect me by taking development time away from ideas I actually enjoy and furthering content I already enjoy. I would rather the dev team spend time making more glamour gear or making sure the new treasure dungeons are fun than putting time into advancing an idea I don't like, like this open world PvP.
Many say no to new ideas because nobody wants to see time from aspects they like moved to developing ideas they don't like. Every change affects every player to some degree.
Last edited by Kurogaea; 04-22-2016 at 05:36 AM.
Yes, all content is useless and what can save the game is letting people kill each other on maps. Right.You mean the time they had to make Diadem, those new dungeons that are basically one-lane rollercoaster rides with pit stops (enemies), glamour that does absolutely nothing to add the core content, and pointless savage/ hardcore modes which only have players fighting trial monsters like an instant boss run (shouldn't even be considered a raid). Open world PvP has much more possibilities, whether SE goes half-***ed and just make pking possible, players would literally still make it more enjoyable just by being there.
Anyway, I couldn't care less if it's a separated server. Although I do prefer the man-work on other things.
I've been playing MMOs for decades now, with the list of MMOs being a mix of both PvE and PvP and mixes of the two, and have never once found it enjoyable getting killed just because I was there. Not even exaggerating. In Tibia's older years there was only open world PvP servers. I was literally killed twice in Tibia just for being sociable. In Graal, an MMO built to look like a SNES Zelda game, I was killed by players throwing shrubs at me. Once to keep me from reaching the end of a maze where a treasure item was. I really do not get the appeal of PvP, and I hope I never will if past experiences tell me anything.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.