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  1. #71
    Player
    DukeGr's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    149
    Character
    Ralkon Kon'lai
    World
    Shiva
    Main Class
    Marauder Lv 60
    Imo the best thing they can add PvP wise in this game would be a Lord of the Rings online PvP system clone. This could work in 2 ways to be lore appropriate. One way would be to have PvP creep/bad guys added to the game with the ability to create a bad guy just for PvP usage. The other would be some kind of power struggle between the grand companies. In any case, adding a huge map with multiple siege-able forts and a deep gameplay will make for a much more interesting PvP experience than this Feast bullshit.
    (0)


  2. #72
    Player
    Melorie's Avatar
    Join Date
    Mar 2016
    Posts
    682
    Character
    Melorie Valliere
    World
    Behemoth
    Main Class
    White Mage Lv 81
    Oh no. Just... no. I think that they can make the current pvp way better, but pking... I don't really see how it would be healthy in a game like FFXIV. People pking lowbies, or gathering classes doesn't really seems fun.
    (5)

  3. #73
    Player
    Asmodai's Avatar
    Join Date
    Aug 2013
    Posts
    121
    Character
    Nyx Dorne
    World
    Adamantoise
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Morzy View Post
    Why would you say never.
    Its because there is a large contingent of people on the server who like to be negative toward any idea that is proposed. Even if those ideas to not effect them in any way.
    (3)

  4. #74
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Asmodai View Post
    Its because there is a large contingent of people on the server who like to be negative toward any idea that is proposed. Even if those ideas to not effect them in any way.

    Actually it would affect them because a new server means the potential for people to leave their current servers even more.
    (0)

  5. #75
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    People who say PK instead of PvP

    (2)

  6. #76
    Player
    LadyVal's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    684
    Character
    Valentina Jalenoux
    World
    Siren
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Asmodai View Post
    Its because there is a large contingent of people on the server who like to be negative toward any idea that is proposed. Even if those ideas to not effect them in any way.
    Well it would affect me by taking development time away from ideas I actually enjoy and furthering content I already enjoy. I would rather the dev team spend time making more glamour gear or making sure the new treasure dungeons are fun than putting time into advancing an idea I don't like, like this open world PvP.

    Many say no to new ideas because nobody wants to see time from aspects they like moved to developing ideas they don't like. Every change affects every player to some degree.
    (1)

  7. #77
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by LadyVal View Post
    Well it would affect me by taking development time away from ideas I actually enjoy and furthering content I already enjoy. I would rather the dev team spend time making more glamour gear or making sure the new treasure dungeons are fun than putting time into advancing an idea I don't like, like this open world PvP.

    Many say no to new ideas because nobody wants to see time from aspects they like moved to developing ideas they don't like. Every change affects every player to some degree.
    You mean the time they had to make Diadem, those new dungeons that are basically one-lane rollercoaster rides with pit stops (enemies), glamour that does absolutely nothing to add to the core content of the game, and pointless savage/ hardcore modes which only have players fighting trial monsters like an instant boss run (shouldn't even be considered a raid). Open world PvP has much more possibilities, whether SE goes half-***ed and just make pking possible, players would literally still make it more enjoyable just by being there.
    (1)
    Last edited by Kurogaea; 04-22-2016 at 05:36 AM.

  8. #78
    Player
    Melorie's Avatar
    Join Date
    Mar 2016
    Posts
    682
    Character
    Melorie Valliere
    World
    Behemoth
    Main Class
    White Mage Lv 81
    Quote Originally Posted by Kurogaea View Post
    You mean the time they had to make Diadem, those new dungeons that are basically one-lane rollercoaster rides with pit stops (enemies), glamour that does absolutely nothing to add the core content, and pointless savage/ hardcore modes which only have players fighting trial monsters like an instant boss run (shouldn't even be considered a raid). Open world PvP has much more possibilities, whether SE goes half-***ed and just make pking possible, players would literally still make it more enjoyable just by being there.
    Yes, all content is useless and what can save the game is letting people kill each other on maps. Right.
    Anyway, I couldn't care less if it's a separated server. Although I do prefer the man-work on other things.
    (5)

  9. #79
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by Kurogaea View Post
    Open world PvP has much more possibilities, whether SE goes half-***ed and just make pking possible, players would literally still make it more enjoyable just by being there.
    I've been playing MMOs for decades now, with the list of MMOs being a mix of both PvE and PvP and mixes of the two, and have never once found it enjoyable getting killed just because I was there. Not even exaggerating. In Tibia's older years there was only open world PvP servers. I was literally killed twice in Tibia just for being sociable. In Graal, an MMO built to look like a SNES Zelda game, I was killed by players throwing shrubs at me. Once to keep me from reaching the end of a maze where a treasure item was. I really do not get the appeal of PvP, and I hope I never will if past experiences tell me anything.
    (2)

  10. #80
    Player
    Noshpan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,538
    Character
    Ganth Fyrion
    World
    Leviathan
    Main Class
    Red Mage Lv 90
    Another issue that pvp general does to MMOs is that it tends to adversely affect the pve aspect of a game. An ability with an effect that is considerably powerful in a pvp environment would end up getting adjusted so that it isn't quite as powerful. However, it results in that ability in becoming lackluster, if not useless, in pve environments (especially raiding). This is my biggest gripe about games with pvp (especially world pvp).

    Guild Wars 1 (and I'm hoping Guild Wars 2) eventually started getting it right with giving each ability two effects: one for pve and one for pvp. So they can tweak one aspect without adversely affecting the other.
    (0)
    I LIKE the fence. I get 2 groups to laugh at then.

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