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  1. #61
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,787
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Jpec07 View Post
    It occurs to me: a lot of people would stop complaining about Parry if it didn't get in the way of other stats. So if they took Parry out of the stat budget calculation, and just had it as an extra stat that appears on Fending gear without preventing other stats from being there, it very likely go a long way to making it less reviled.
    At that point it might as well just be a part of Vitality calculations for tanks though; it adds no choice. As far as I can imagine, the point behind Parry was to give the option of focusing on survival at cost of dps - an extra, tank-specific choice.

    They already removed Strength's contribution to RNG mitigation precisely because they didn't want free upward scaling over the course of an installment, and even took free Accuracy out of healer gear. How would free Parry (now increasing chance rather than potency) be any different?
    (0)

  2. #62
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Lyth View Post
    Yeah, that was a bit of a low blow. <Parry> Low blow. <Parry> Low blow... that's it! Parry will overturn the old double WAR regime. We'll just stack parry after it gets upgraded and use low blow procs to boost DRK's MT dps. That will really show up the weaknesses in WAR's kit and leave it in the dust. Said no one ever.
    I'd just like to point out that this is actually (partially) why DRK was the preferred MT over WAR in the last raid tier. When MTing gritless DRKs actually had higher DPS than WARs in part because of their parry based procs (though probably more due to their MP sustain from Blood Price + Blood Weapon).

    So you can laugh at it but there is some truth to the idea.
    (0)
    Last edited by Brian_; 04-22-2016 at 04:12 PM.

  3. #63
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    Quote Originally Posted by keyburz View Post
    Id love to, if you can tell me how. Ive been doing it the old fashioned way (manual counting combat log) while waiting in que. I could post a jillion ss of combat log in this thread but I dont think ppl would appreciate that
    You'd actually be surprised. I'd actually love to have that kind of data to parse by hand. If you wanted to post it without slapping everyone with a huge wall of text, surround it with [hb][/hb] tags. It will preserve the text, but only show it to those who click in to see it.
    (0)
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
    Learn to Play (it's not what you think): http://www.l2pnoob.org/

  4. #64
    Player
    keyburz's Avatar
    Join Date
    Oct 2014
    Posts
    152
    Character
    Key Burz
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    I ran a test and took ss of chat, and counted it up, I will post ss as soon as i can figure this out. (its 33 ss, so I need to figure out how to make this an album)
    Results were: Eating hq peperoncino brought me to 1045 parry. 219 parries out of 623 hits, which is about 35.15% Not as high as I thought with 40.


    1-10







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    this needs some pro ms paint skills
    (2)
    Last edited by keyburz; 04-23-2016 at 02:37 AM.

  5. #65
    Player
    keyburz's Avatar
    Join Date
    Oct 2014
    Posts
    152
    Character
    Key Burz
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    it is done
    (0)

  6. #66
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    Quote Originally Posted by keyburz View Post
    I ran a test and took ss of chat, and counted it up, I will post ss as soon as i can figure this out. (its 33 ss, so I need to figure out how to make this an album)
    Results were: Eating hq peperoncino brought me to 1045 parry. 219 parries out of 623 hits, which is about 35.15% Not as high as I thought with 40.

    this needs some pro ms paint skills
    This shall be a fun project in coming weeks. Thanks!
    (0)
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
    Learn to Play (it's not what you think): http://www.l2pnoob.org/

  7. #67
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by keyburz View Post
    I ran a test and took ss of chat, and counted it up, I will post ss as soon as i can figure this out. (its 33 ss, so I need to figure out how to make this an album)
    Results were: Eating hq peperoncino brought me to 1045 parry. 219 parries out of 623 hits, which is about 35.15% Not as high as I thought with 40.

    this needs some pro ms paint skills
    Aren't 6th Legion Vanguards level 59? From what I remember in 2.x, you had a higher parry/block/dodge chance against things a lower level than you. No idea if that's what it's like in Heavensward, I haven't cared enough to check.
    (0)

  8. #68
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by keyburz View Post
    it is done
    Parrying seems to be really high with 1000 parry. However, i am not sure, if this 35.15% is not same as base-parry-for-tank + Dark Dance (i am sorry for DRK POV, but i simply am too stupid to make counts with shield for PLD)(WAR has Raw Intuiton, so not sure, if they care lol); but surely maxed parry (i suppose you have full 230 set, or melded parry in all slots, otherwise ignore this part of sentence) has immpresive parry rate. 35% is not staggering, but surely worth improving rather than erasing this stat from the game. The less you have to change, the easier it is to control balance that will change.

    35% constant chance for 20% mitigation is close to what we call reliability! :3

    PS Your determination to make all this hard work is worth a tank achievment. "For the Parry-chan!".
    (1)

  9. #69
    Player
    keyburz's Avatar
    Join Date
    Oct 2014
    Posts
    152
    Character
    Key Burz
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Yuni_Queen View Post
    Parrying seems to be really high with 1000 parry.
    Yes you are right actually. Actually I started running the test with 997 and was counting it for a couple hundred, and I noticed it was coming out less then 30%. Then I decided to eat the food and suddenly its was noticably higher throughout the test. Could be a fluke, could be some kind of glitch? Because my stats were pushed over 1k with food. I have noticed the same thing while slowly melding my gear. I push the stats past 1k and it magically parries a LOT more then it should normally receive from such a small bonus.

    im missing body, axe, and the accessories are melded with str 5 and 4 parry4s, so realistically its as high as this will ever get. Overmelding the hat alone was so many tier 5 materias. Could get the 230 pants for like... 2 parry gain xD
    (0)
    Last edited by keyburz; 04-23-2016 at 09:09 AM.

  10. #70
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by keyburz View Post
    Could be a fluke, could be some kind of glitch?
    I doubt glitch or bug, but i certainly would like to see SE answering this interesting question on next LIVE letter if possible.

    If 1000 is a cross-line for a sudden jump in parrying, it may not be the fix, that is needed, but tanks melding parry a lot. Thou pushing 1000 would still require full parry melds, and i still don't want to have one-stat-meld meta.
    (0)

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